DK Island - DK64

A Work In Progress for Team Fortress 2

Progress Report

In Development - 10% finished

Updates

WiPParentSubmitterStats
  • Krem Isle now has a full collision mesh
  • Added Heavy Button
  • Added Palm Tree Isle
  • Added some color to Banana Fairy Isle

Hiya!

I've recently bought a new PC after my old one failed on me. So I'm sorry for the wait. Here's Update #3!

I've fixed up the collision mesh on Krem Isle so now it has a full collision model.
Krem Isle also features a fully animated hatch, various buttons and a togglable jaw. The only thing to fix or add, is gates, propellers and the Blast-O-Matic. (This thing is quite powerful...)

I forgot to include the Palm Tree Isle and Heavy button last update, So I've now added it.

Now for the vertex color! Banana Fairy Isle now has a fresh coat of paint! The map looks quite droll without it, so expect the other Isles to get the same treatment in the upcoming updates.

Bye for now!

Update 3 - Color! 2y
  • Added Krem Isle

Krem Isle has arrived to DK Island!

...

...that's pretty much it.

At the moment I'm working on the collision mesh for Krem Isle.

Stay tuned!

Update 2 - Evil Presence 2y
This is DK Island from the game "Donkey Kong 64", made back in 1999. I'm turning this classic location into a Team Fortress 2 map.

How will it turn out? I have no idea!
I will however post regularly updates on the map here.
Sign up to access this!

Todos

DK's Treehouse Add Blast-o-Matic Add color to DK Isle Add color to Krem Isle Add Lobbies
1-10 of 11
1
Pages
  • 1
  • 2
Go to page:
  • Metalex123 avatar
    Metalex123 Joined 3y ago
    Offline
    591 points Ranked 8526th
    1y
    I hate Team Fortress 2, but I think I'll play it just so I can try your amazing DK64 maps (also can't wait for this one to get released!)
    I'm bored...
    URL to post:
  • This is gonna be amazing as soon as it's finished.
    C0ck Sorcerer
    URL to post:
  • Litronom avatar
    Litronom Joined 6y ago
    Offline
    2y
    Looks so bland without the vertex coloring, but I am confident you will deliver a quality map in the end! 
    Keep on going!
    • Agree x 1
    • Thanks x 1
    Bananite
    URL to post:
  • DevBat avatar
    DevBat username pic Joined 7y ago
    ?
    740 points Ranked 7017th
    15 medals 1 rare
    • 6 years a member Medal icon
    • Became a Studio Leader Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    2y
    Posted by 404: User Not Found

    Look at the texturing job in the screenshots, it's horrible and visibly tiled...
    Regarding the tiling issue...

    The N64 is using several small images that is applied to its models. Since the images are applied randomly across the faces, it's inevitable that tiling occurs.

    The way around this is to re-texture the models. This is not something I'm planning to do at the moment since I'm still working on collision meshes.
    URL to post:
  • Griffbo avatar
    Griffbo username pic Joined 4y ago
    Offline
    Sandwich Studio Flag Affiliation: Sandwich Studio
    1,573 points Ranked 3403rd
    22 medals 2 rare
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Submitted 10 Skins Medal icon
    • Marble Tracks Redux Contest Entrant Medal icon
    • Became a Studio Leader Medal icon
    • Became a Club Leader Medal icon
    Griffbo avatar
    Griffbo
    Sandwich Studio Flag
    Affiliation
    Sandwich Studio
    2y
    Posted by 404: User Not Found

    Posted by griffinkey64

    Posted by 404: User Not Found

    Posted by DevBat

    Posted by OrangeBandito

    I can't easily see this as a map for a trade server
    We'll see about that. ; )
    I run a trade server that isn't really a trade server, but I plan on making a server that runs "classic video game maps", mostly by Litronom.

    This however looks like absolute ass.

    Rude? Look at the texturing job in the screenshots, it's horrible and visibly tiled and I hope to god the map isn't entirely fullbright. I hope you added proper lighting and environmental lighting and whatnot.


    EDIT: Ohhhhhh I see, this is a WIP. I thought this was a finished map. Striking my above comments.

    404, dude... You fucked up... RIP
    Nah, I didn't fuck up. But yes, I did rip. I ripped off a few tasty bong hits before I came online and saw the map and left the comment.

    Whatever you say 404, whatever you say
    • Cool story bro x 1
    do the stanky leg avatar
    Mantra
    do the stanky leg
    URL to post:
  • Ghost1229127 avatar
    Ghost1229127 Joined 8y ago
    Ripe Supporter
    Dave's Here
    390 points Ranked 12133rd
    23 medals 1 legendary 3 rare
    • Became a Ripe Supporter Medal icon
    • Reached 50 subscribers Medal icon
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • GAMEBANANA Spray Contest Entrant Medal icon
    • Tooler of the Month, January 2013 Medal icon
    2y
    Posted by griffinkey64

    Posted by 404: User Not Found

    Posted by DevBat

    Posted by OrangeBandito

    I can't easily see this as a map for a trade server
    We'll see about that. ; )
    I run a trade server that isn't really a trade server, but I plan on making a server that runs "classic video game maps", mostly by Litronom.

    This however looks like absolute ass.

    Rude? Look at the texturing job in the screenshots, it's horrible and visibly tiled and I hope to god the map isn't entirely fullbright. I hope you added proper lighting and environmental lighting and whatnot.


    EDIT: Ohhhhhh I see, this is a WIP. I thought this was a finished map. Striking my above comments.

    404, dude... You fucked up... RIP
    Nah, I didn't fuck up. But yes, I did rip. I ripped off a few tasty bong hits before I came online and saw the map and left the comment.
    URL to post:
  • Griffbo avatar
    Griffbo username pic Joined 4y ago
    Offline
    Sandwich Studio Flag Affiliation: Sandwich Studio
    1,573 points Ranked 3403rd
    22 medals 2 rare
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Submitted 10 Skins Medal icon
    • Marble Tracks Redux Contest Entrant Medal icon
    • Became a Studio Leader Medal icon
    • Became a Club Leader Medal icon
    Griffbo avatar
    Griffbo
    Sandwich Studio Flag
    Affiliation
    Sandwich Studio
    2y
    Posted by 404: User Not Found

    Posted by DevBat

    Posted by OrangeBandito

    I can't easily see this as a map for a trade server
    We'll see about that. ; )
    I run a trade server that isn't really a trade server, but I plan on making a server that runs "classic video game maps", mostly by Litronom.

    This however looks like absolute ass.

    Rude? Look at the texturing job in the screenshots, it's horrible and visibly tiled and I hope to god the map isn't entirely fullbright. I hope you added proper lighting and environmental lighting and whatnot.


    EDIT: Ohhhhhh I see, this is a WIP. I thought this was a finished map. Striking my above comments.

    404, dude... You fucked up... RIP
    • Cool story bro x 1
    do the stanky leg avatar
    Mantra
    do the stanky leg
    URL to post:
  • Ghost1229127 avatar
    Ghost1229127 Joined 8y ago
    Ripe Supporter
    Dave's Here
    390 points Ranked 12133rd
    23 medals 1 legendary 3 rare
    • Became a Ripe Supporter Medal icon
    • Reached 50 subscribers Medal icon
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • GAMEBANANA Spray Contest Entrant Medal icon
    • Tooler of the Month, January 2013 Medal icon
    2y
    Posted by DevBat

    Posted by OrangeBandito

    I can't easily see this as a map for a trade server
    We'll see about that. ; )
    I run a trade server that isn't really a trade server, but I plan on making a server that runs "classic video game maps", mostly by Litronom.

    This however looks like absolute ass.

    Rude? Look at the texturing job in the screenshots, it's horrible and visibly tiled and I hope to god the map isn't entirely fullbright. I hope you added proper lighting and environmental lighting and whatnot.


    EDIT: Ohhhhhh I see, this is a WIP. I thought this was a finished map. Striking my above comments.
    • Rude x 1
    • Funny x 1
    URL to post:
  • DevBat avatar
    DevBat username pic Joined 7y ago
    ?
    740 points Ranked 7017th
    15 medals 1 rare
    • 6 years a member Medal icon
    • Became a Studio Leader Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    • 2 years a member Medal icon
    2y
    Posted by OrangeBandito

    I can't easily see this as a map for a trade server
    We'll see about that. ; )
    • Disagree x 1
    URL to post:
  • OrangeBandito avatar
    OrangeBandito username pic Joined 3y ago
    so very ded
    SOURCEModders Flag Affiliation: SOURCEModders
    551 points Ranked 9081st
    16 medals 1 rare
    • GameBanana’s Christmas Giveaway 2016 Day Six Winner! Medal icon
    • One month a member Medal icon
    • Thanked 5 submitters Medal icon
    • Became a Studio Leader Medal icon
    • 6 months a member Medal icon
    • Returned 100 times Medal icon
    OrangeBandito avatar
    OrangeBandito
    SOURCEModders Flag
    Affiliation
    SOURCEModders
    2y
    I can't easily see this as a map for a trade server
    • Interesting x 1
    • Agree x 1
    • Correct x 1
    I like TF2 and stuff. avatar
    Mantra
    I like TF2 and stuff.
    URL to post:

Embed

Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code

Submitter

DevBat avatar
DevBat username pic Joined 7y ago
?
740 points Ranked 7017th
15 medals 1 rare
  • 6 years a member Medal icon
  • Became a Studio Leader Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
  • 2 years a member Medal icon

DevBat avatar
DevBat
  • Paypal Donate
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

Details

Development State
In Development
Completion
10%

Attributes

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+
  • 2.4k Views
  • 11 Posts
  • 2ySubmitted
  • 1yModified
  • 2yUpdated

More from Submitter

More Mapping WiPs

bcp.crwdcntrl.net tracking pixel