New Health System
Will be upgraded to turret gib instead of vehicle destruction when turret health reaches 0. Also contemplating an audible alarm for crew when health level drops to 'internal structure' points. Though by that point it may be moot for the player hearing it.
|Add functioning missile fire secondary|
|Alternate vehicle with machine gun secondary fire|
|Alternate vehicle with flamer secondary fire|
|Alternate vehicle/skins for all houses|
|Finish adding hitboxes and code health per location.|
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