SPAS 12

A Work In Progress for Black Mesa

Progress Report

In Development - 0% finished

Updates

WiPParentSubmitterStats
  • did the textures complete
Finishu? 2y
  • Base values are pretty much done, much can be changed as I go forward with this
Texture work! 2y
Update 8: For some reason I can't export 4k maps to VTF, so I'm asking you peeps for the helps! Maps here: http://skins.thanez.net/spas12/spas_12_maps.rar

Update 7: Base values and some materials are done. Everything is subject to change as I tweak the textures to be coherent with each other. From now on in I'll be updating this marmo viewer so you can follow it as it progresses: http://skins.thanez.net/spas12/wip/

Update 6: It's been a while as real life has taken most of my time and energy lately. Got the lowpoly done at *cough* 27808 tris, and a testbake done. Baking out 4k maps as we speak, then it's on to texturing. Note the shell is a bit short, I'll be fixing this for the next update.

Update 5: Update 4 was scratched. Had to redo some stuff because I'm a moron that doesn't study his references. Anyways, here's another marmo viewer with the current highpoly. It's 75MB FYI, I'm sorry Russians. http://skins.thanez.net/spas12/wip3/

Update 3: marmo viewer: http://skins.thanez.net/spas12/wip1/

Update 2: Even more stuff.. Got most of the large shapes down, still got some details left on most pieces, and the todo list left

Update 1: More stuff.

Welp, Millenia didn't want to share his shotbloob, so i'm doing my own blebgun. I don't have much time to do my hobby, so progress will be as slow as usual. Bear with me.
Lots of stuff are missing, but do holla at me if you spot anything wrong
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  • Alberto309 avatar
    Alberto309 username pic Joined 11y ago
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    Alberto309 avatar
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    1y
    I've exported your maps as well.

    I've exported them as uncompressed PNGs and imported them to VTFEdit with the current flags:

    - Trilinear
    - Anisotropic
    - No Mipmap
    - No Level of Detail
    - Normal Map (only for the normal of course)

    Linky.
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    Mantra
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    STRIFER Joined 7y ago
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    2y
    Plz make this great model downloadable. PLLLLLLZZZZ!
    AnimatoR
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    2y
    I thought it would be any other BM weapon WIP, then I noticed it was Thanez.... I'm hyped now. This looks incredible!
    Don't judge. avatar
    Mantra
    Don't judge.
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    calinator666 Joined 8y ago
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    2y
    Did you get the latest version of VTFEdit?
    Bananite
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    I'm not sure if I port images right but here is
    VTFs
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    2y
    IMO the small random white scratches are meh. Also, I would add wider specular wear details on the pump, to give it more character. The barrel is top notch tho, looks like Millenia stuff :)
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    Mantra
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    2y
    oh my gawd , 10/10
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    Mantra
    I do sounds and stuff.
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    2y
    Posted by Martin.Kosecky5

    Posted by calinator666

    Posted by Cryoshell

    He Thanez can you make HEVhands like this for Black Mesa ?cause i dont really like your current HEV hands
    That seems a bit redundant. I think it would make more sense to ask Juniez if you can use his hands.


    You can never win in negotiation against Thanez. He always uses his hands and he will never stop , sorry.

    I wasn't telling Thanez not to use his hands. I was telling Cryoshell to ask Juniez if he could use his hand rig.

    Bananite
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  • Martin.Kosecky5 avatar
    Martin.Kosecky5 Joined 3y ago
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    Posted by calinator666

    Posted by Cryoshell

    He Thanez can you make HEVhands like this for Black Mesa ?cause i dont really like your current HEV hands
    That seems a bit redundant. I think it would make more sense to ask Juniez if you can use his hands.


    You can never win in negotiation against Thanez. He always uses his hands and he will never stop , sorry.

    Active HECU operative
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  • Today's Pick Aug 12 2016
  • 12.1k Views
  • 64 Posts
  • 2ySubmitted
  • 2yModified
  • 2yUpdated

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