Well, Here I am once again, Working on the same weapon all over again. This time I'm going to release something, Once I finished the draw animation and fix up the others. Its out of my hands from there.
Well, Thats about it for that part, So here. Some videos for you to enjoy;
I will do what I can to also get it compiled into CSS(as well as other Source engine games; Garry's Mod and CSGO) and what not to save some effort in some other compilers if they aren't interested.
Tell me what you think and what should improve on the animations. Any and all feedback is welcomed and appreciated.
So, I've had the animations done for a couple of days. but I haven't been able to figure out why my Wall worm is trashing my animations and bones? For some bizarre reason the bones are not in their right spot resulting the bones being ahead of the hands and luger mesh making them VERY Broken when an animation is applied to them.
However, The animations are still done. so if you want to try your hand at it, I'll have the max files saved in 2016, 2015, 2014, and 2013. Yea, I wish I had done this in my 3ds max 2012 instead of 2016. oh well, Just drop a PM if you want me to arrange the files.