UPDATE... Project finished. Since the Free-to-play title this model is from is not on the Gamebanana porting whitelist I can't post links. It'll be hosted elsewhere, just google my username and you'll find it.
Finished package includes new sounds, textures, reload animation for Grenade Launcher added, ingame icons created, behavior tweaks, and 4 GL variants included.
UPDATE... Finished first phase of texture work on entire model ending with the underbarrel Grenade Launcher. Additional details in photo of continued progress/to do list...
UPDATE... Adjusted/adding textures on the main body.
UPDATE... Thought it a good idea to go ahead and post what the model looked like when I got it, as well as a video of it ingame (before my changes) for anyone curious about it's animations.
UPDATE... Work In Progress # 2 added. Details commentary in photo.
Retexturing M.Combat's Kac Chainsaw. Work in Progress. Final release will feature multiple tweaks, new textures, added animation, new select icon, real world Kac Chainsaw firing sounds.
Video of the weapon model I am working on, ingame *BEFORE* my additions and changes.
A bit too shiny for my tastes, but better than "before"
Remember, machinegun bullets are mass produced, packaged and boxed in dirty stinky ammo crates. On the battlefield, its rare to find polished ammunition. I'd suggest trying to make the reflectiveness reflect a more goldish orange instead of straight white. If thats possible, dunno much about texturing outside of source engine stuff.
Thanks. Not exactly like the reference, but definitely improved for my personal taste. Will add the 'belt' texture as well to bind the bullets together that the original texture was missing. As the pic says, Work in Progress. :)