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Brutal Half-Life Animation Update

A Work In Progress for Brutal Half-Life

Progress Report

In Development - 50% finished

Updates

357 Update
  • Added New draw and shooting animations
  • Added video preview for 357 animations
The animations is intended to stick to Valve's style (the default ones). But I added something new for draw and shooting. Actually there are two types of shooting:
  • One that shoots and cocks the gun.
  • Second, it just shoots the gun.
There are also three types of draw:
  • One is when you pickup the gun.
  • Second is when you deploy the gun again.
  • Third is when the player becomes pro.
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Editing Again(:P)
  • Changed 9mmAR Textures by me lol. (Simple textures)
  • Re-animated a lot, added crossbow.
  • Chronological order of sequences will be changed.
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BHL Animations + Iron sight

Brutal Half-Life Animations Preview

 


YEHEY:
9mmAR animations - RESTARTED.
9mmhandgun animations - 100%.
357 (not included in the video) - 100%.
Crossbow animations - 30%
Grenade animations - 70%
Shotgun animations - 90%



357 Animation Set

 <br />

Stay tuned for the next update!





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  • 4mo
    ReBoom avatar
    ReBoom Joined 4mo ago
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    Are you still working on this?
    Bananite
  • 5mo
    RusGG avatar
    RusGG Joined 7mo ago
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    258 points Ranked 15900th
    They look more then awesome. Continue in the same spirit!
    Bananite
  • 2y
    Cybermax avatar
    Cybermax Joined 10y ago
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    I looked at two videos. I like your work on the animation. I missed something unless there is aiming in this modification? I need to download the latest version of mod and check. I look forward to the finished work.
  • 2y
    Bobito Pawner avatar
    Bobito Pawner username pic Joined 8y ago
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    Check out the 9mmAR. LOL it needs more good texturing. (Bob's not good at texturing :P)
    • Funny x 1
    • Thanks x 1
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    Mantra
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  • 3y
    They look great! Looking forward to this one
    Cheap PP|Sodas 4 Delivery
  • 3y
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    Aonikenk Joined 3y ago
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    Aonikenk Cell 1 Flag
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    cool :)
    Different Maker avatar
    Mantra
    Different Maker
  • 3y
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    epicstuf Joined 3y ago
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    > **Posted by Bobito Pawner** > > > **Posted by epicstuf** > > > > > **Posted by Bobito Pawner** > > > > > > > **Posted by Chr0n0Tr!gg3r** > > > > > > > > So what is this for? > > > > > > This is Brutal Half-Life's Update. > > > > > > > > > > **Posted by epicstuf** > > > > > > > > For the ironsight, you could just use my script, which enables ironsight for all weapons. > > > > > > The iron sight.. no, it's not a script. We are planning to make an iron sight system as a default for Brutal Half-Life. > > > > No, No, no. That's not what I was saying. I was saying maybe you could use my script, saving loads of time on the animations. > > Sure, but the head of the Brutal Half-Life Team wants it animated. For some zooming effects I presume. Don't worry. After the second update of Brutal Half-Life, I can release all my source files :) Ok then.
    An awesome
  • 3y
    Bobito Pawner avatar
    Bobito Pawner username pic Joined 8y ago
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    > **Posted by epicstuf** > > > **Posted by Bobito Pawner** > > > > > **Posted by Chr0n0Tr!gg3r** > > > > > > So what is this for? > > > > This is Brutal Half-Life's Update. > > > > > > > **Posted by epicstuf** > > > > > > For the ironsight, you could just use my script, which enables ironsight for all weapons. > > > > The iron sight.. no, it's not a script. We are planning to make an iron sight system as a default for Brutal Half-Life. > > No, No, no. That's not what I was saying. I was saying maybe you could use my script, saving loads of time on the animations. Sure, but the head of the Brutal Half-Life Team wants it animated. For some zooming effects I presume. Don't worry. After the second update of Brutal Half-Life, I can release all my source files :)
    Preserving The Word avatar
    Mantra
    Preserving The Word
  • 3y
    epicstuf avatar
    epicstuf Joined 3y ago
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    > **Posted by Bobito Pawner** > > > **Posted by Chr0n0Tr!gg3r** > > > > So what is this for? > > This is Brutal Half-Life's Update. > > > > **Posted by epicstuf** > > > > For the ironsight, you could just use my script, which enables ironsight for all weapons. > > The iron sight.. no, it's not a script. We are planning to make an iron sight system as a default for Brutal Half-Life. No, No, no. That's not what I was saying. I was saying maybe you could use my script, saving loads of time on the animations.
    An awesome
  • 3y
    Bobito Pawner avatar
    Bobito Pawner username pic Joined 8y ago
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    > **Posted by Chr0n0Tr!gg3r** > > So what is this for? This is Brutal Half-Life's Update. > **Posted by epicstuf** > > For the ironsight, you could just use my script, which enables ironsight for all weapons. The iron sight.. no, it's not a script. We are planning to make an iron sight system as a default for Brutal Half-Life.
    Preserving The Word avatar
    Mantra
    Preserving The Word
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Development State
In Development
Completion
50%
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  • 0 Downloads
  • 5,140 Views
  • 17 Posts
  • 3y Submitted
  • 2y Modified
  • 2y Updated

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