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Teaser - A Work In Progress for Counter-Strike: Source.

Progress Report

In Development - 0% finished
Decided to texture and add lighting for funsies. Forgot on a lot of what I learned, so if you want to give me pointers or remind me to do something (ie: i almost forgot to nodraw!)
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    Eagle. username pic Joined 15y ago
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    > **Posted by hg2000** > > 1)light_environment > 2) Download VTFEdit >add ur .jpg textures 2 the cstrike/materials/ > Import ur jpg's, create VTF and VMT files. > > > Em... i understand what u wanna? Forgot about the light_environment. I'll use that for another map. This one is indoor :P
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    > **Posted by hg2000** > > 1)light_environment > 2) Download VTFEdit >add ur .jpg textures 2 the cstrike/materials/ > Import ur jpg's, create VTF and VMT files. > > > Em... i understand what u wanna? Don't forget to compile your non-standard textures with the final .bsp so users don't get the missing texture checkerboard (I used pakrat back in the day).
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    Mantra
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    hg2000 Joined 7y ago
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    1)light_environment 2) Download VTFEdit >add ur .jpg textures 2 the cstrike/materials/ > Import ur jpg's, create VTF and VMT files. Em... i understand what u wanna?
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    Bananite
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