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Updated again with ingames showing off the shader effects. Uncompressed ingames can be found here:
http://skins.thanez.net/mp5_eod/
Less-horrible-than-a-youtube-video can be found here:
http://skins.thanez.net/mp5_eod/mp5%20bms%20shader%20test%202.mp4
Updated with finished textures. Uncompressed render can be found here: http://skins.thanez.net/mp5_eod/finished.jpg
This is pretty much done. All I'm waiting for is a response from arby26 to see if I can get my hands on some world-space normals so I can remove any normal tangent mismatch issues.
Posted the model of this a while back. Now it's time for the texture.
Life doesn't let me texture much anymore, so I've devised some shortcuts for myself. Hopefully my new workflow will also let me switch out these Lambertian texture sheets for matching PBR sheets (yes I said matching) for super sexy renders.
This is also for BM:S.
Multiple nails with one hammer.
Detailing isn't done, obviously.
> **Posted by NightBerkut**
>
> Finally a normal MP5 for Black Mesa. I was waiting for it for a long time. Great job, man! Waiting for ya!
>
> P.S. Hope it's for mod version.
It is. Gonna be testing it for retail as well this week to see what's up.
> Does anyone have Arby26's contact info? I'd love to get ahold of him to get some world-space normals baked out
He's on Steam with the same name, but online every once in a while.
Very nice work by the way. Looks great ingame.
> **Posted by Tikal the Echidna**
>
> Who made MP5 base model?arby or Krycek?
Arby, why?
Does anyone have Arby26's contact info? I'd love to get ahold of him to get some world-space normals baked out