### -Project is currently on hold until further notice due to hardware issues and system migration!-
Decided to get back into compiling skins for CS:S after taking a break for a while, and I thought I'd make use of Mantuna's F2000 animation sets after having gotten permission to use them about a year or so ago. I've been busy with other stuff and trying to work with other games over the last year, so I never really got around to compiling them for CS:S in a public release.
The current model being shown in the image is currently unusable due to site rules, hence why I can't release this just yet. Considering that everything but the model is pretty much set to go, I just need to swap out the model for something that wouldn't go against the porting whitelist. There's a rather serious lack of F2000 models around here though, and I can't seem to find any other models that aren't either from a game that would end up going against the porting whitelist or outdated and needing major improvements.
> **Posted by Ganryu**
> > **Posted by MasterEmile**
> > Am guessing thats the MW2 Fn F2000.
> > Well you could use the Battle Territory Fn F2000. They look good and there not against the porting whitelist.
> It's actually the model from Medal of Honor (2010), believe it or not. In any case, Skydash already gave me the F2000 and its attachments from AvA, so there should be a release soon enough.
Ah, thats good and sorry for the late message.
> **Posted by MasterEmile**
> Am guessing thats the MW2 Fn F2000.
> Well you could use the Battle Territory Fn F2000. They look good and there not against the porting whitelist.
It's actually the model from Medal of Honor (2010), believe it or not. In any case, Skydash already gave me the F2000 and its attachments from AvA, so there should be a release soon enough.
> **Posted by Skydash**
> I could give it to you but It has messed up normal maps (diffuse & specular are okay; ofc shaders needs to be done). There's some silencer and few sights too, all in separate .smds.
I usually remake the normal maps whenever there's problems with them, so that's not too big of an issue. As for the shaders, I've got someone in mind who might be able to give me a hand with them.
I mainly want to stick to a 'bare bones' setup, but I know people around here tend to prefer variety. If you'd like to include the .SMD files for the other attachments, that would be awesome.
> **Posted by 4Echo**
> Have you considered Ankalars model? I've always liked that one.
I was hoping to use something that didn't have that scope or the grenade launcher attached to it. I tried using that model before, but every compile that I've grabbed the model from seems to have the grenade launcher and scope modeled directly onto it. Deleting either of those leaves large gaps in the model, whereas I'm mainly aiming to have this be just a bare F2000 with nothing but iron-sights and MAYBE a different sight attachment. Sadly, we don't seem to have any models around here that would match that appearance, and looking elsewhere seems to bring up sites where I'd have to purchase the model in question; I'm not spending $40 for a model if I can hopefully find a bare version that doesn't have any attachments for free.
> **Posted by Skydash**
> Maybe AvA model would be ok?
I thought about using that, but every link I find that supposedly has the F2000 from AvA seems to be dead. Shit luck on my part, to say the least.