Cs_Heights

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A map reflecting a city theme.

Main Plot: ================== Counter-Terrorists: Save hostages from the neighbouring apartment building or kill off all the terrorists in the area. Terrorists: The Terrorists must prevent the counter-terrorists from saving the hostages. Other Notes: ================== There are 3 easter eggs in the map. See if you can find them all. Have Fun! Other Info: ================== This is my second map in the source engine for CS:GO and it's also a very ambitious project. Any recommendations or criticism are appreciated!

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  • Alberto309 avatar
    Alberto309 username pic Joined 11y ago
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    Alberto309
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    5y
    > **Posted by ZeoXFatalis** > Thanks for the feedback Alberto. I uploaded more pics and my best attempt at taking a overhead view of the map. The map is basically 2 buildings (CT spawn building and T spawn building). The CT's currently have 2 paths they can take to get into the T building and after that there is the main path to the hostage room or the ventilation system. I might add more paths later on in it's development. Also, would you recommend custom textures for a map? There are a few custom textures in the map at the moment but I might replace them with the default textures later on. Nice one! And yes, I would suggest custom textures as it gives a bit of uniqueness to every map. But be sure you are able to create textures for Source, with bumps and such. Or you can easily download free custom textures ready to use. The rest is up to you. Free your imagination. Don't be afraid. ;)
    Gamer since 1995 avatar
    Mantra
    Gamer since 1995
  • ZeoXFatalis avatar
    ZeoXFatalis Joined 6y ago
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    Thanks for the feedback Alberto. I uploaded more pics and my best attempt at taking a overhead view of the map. The map is basically 2 buildings (CT spawn building and T spawn building). The CT's currently have 2 paths they can take to get into the T building and after that there is the main path to the hostage room or the ventilation system. I might add more paths later on in it's development. Also, would you recommend custom textures for a map? There are a few custom textures in the map at the moment but I might replace them with the default textures later on.
    C.E.O of ZeoX Designs
  • Alberto309 avatar
    Alberto309 username pic Joined 11y ago
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    Alberto309 avatar
    Alberto309
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    5y
    Looks really good from the screenshots. It reminds me of the game XIII somehow (the roof part). If you could give me some more informations about the map layout (possibly a momentary overview?), maybe I could help you out with it if you need to. :)
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    Gamer since 1995 avatar
    Mantra
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  • Pingypoker avatar
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    5y
    This looks really cool.
    • Thanks x 1

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