Bloodbath in Paradise

A Work In Progress for Counter-Strike: Global Offensive

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Progress Report

On Hold at 90% completion

Updates

Final 1 + Final 2 changes
  • fixed derby minigame
  • fixed disable buttons at shootingrange minigame
  • fixed buttons (thanks Valve…)
  • finally fixed lounge doors to outside
  • reworked derby minigame
  • removed fading songs in disco due to engine problems
  • added autoplay to disco
  • added a small shed for beam jump
  • added light to padded cell in deathrow
  • new outdoor furniture models
  • decreased lighting intensity at race minigame
  • changed 3d-skybox
  • limited sniper weapons at armoury and weapons at shot for shot minigame
  • updated pictures in main building
  • updated guidepost overviews
  • added 8-layer radar overview
  • lasers at race minigame now disabled when unused to save server performance
  • last wins derby gamemode fixed
  • now adding points when winning the gamemode "last wins" at derby
  • some visual and technical updates
Patriot_[GER] avatar
Member Joined 5y
5,441 points Ranked 845th
19 medals 1 rare
  • Returned 1000 times Medal icon
  • Texturer of the Month, June 2013 Medal icon
  • 7th Place - GameBanana Around the Globe Contest Medal icon
  • Useful Props & Prefabs Contest Entrant Medal icon
  • Tutorial Contest Entrant Medal icon
  • 1-5 Entries! GameBanana’s Christmas Giveaway 2014 Medal icon
Patriot_[GER] Made in Germany [GER] Flag
Made in Germany [GER]
3mo
Beta 5b_20160518
  • added a new minigame: colors
  • added fading to songs in the disco
  • added fog to disco
  • added variable damage for lasers at beam jump
  • added controlable speed to beam jump
  • added catwalk from the guard spawn to the tower
  • added a door to outside to the office
  • most buttons work correctly now
  • fixed lounge doors to outside
  • finally fixed boss room door
  • redesigned ways with lamps
  • redesigned race minigame
  • relocated simonsays
  • completely reworked the weapon house (shootingrange, shot for shot and roulette)
  • changed upper office color from red to green
  • reworked soundscapes
  • reworked tower in the main building
  • updated some models for a better look
  • some door models now from an upcoming door model pack
  • modified phong shader parameters
  • modified environment lighting settings
  • some visual and technical updates
Patriot_[GER] avatar
Member Joined 5y
5,441 points Ranked 845th
19 medals 1 rare
  • Returned 1000 times Medal icon
  • Texturer of the Month, June 2013 Medal icon
  • 7th Place - GameBanana Around the Globe Contest Medal icon
  • Useful Props & Prefabs Contest Entrant Medal icon
  • Tutorial Contest Entrant Medal icon
  • 1-5 Entries! GameBanana’s Christmas Giveaway 2014 Medal icon
Patriot_[GER] Made in Germany [GER] Flag
Made in Germany [GER]
1y

A prison located somewhere in paradise

In this jailmap you will see different gameplay elements, for example, you need a security key to open security doors (everyone can pick one of them, while the guards may have to...).
The guards have to look for the prisoners, they could win the round by escaping the prison.

As this is still a map in development , there
could be some bugs and incomplete areas.

Thank you for playing and have fun :)

A polished version of the early concept map at the development stage from 2009 can be found here:

ba_jail_activities_(beta)


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Patriot_[GER] avatar
Member Joined 5y
5,441 points Ranked 845th
19 medals 1 rare
  • Returned 1000 times Medal icon
  • Texturer of the Month, June 2013 Medal icon
  • 7th Place - GameBanana Around the Globe Contest Medal icon
  • Useful Props & Prefabs Contest Entrant Medal icon
  • Tutorial Contest Entrant Medal icon
  • 1-5 Entries! GameBanana’s Christmas Giveaway 2014 Medal icon

Patriot_[GER] Made in Germany [GER] Flag
Made in Germany [GER]
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Posts
2
Views
5,711
Downloads
0
Total Downloads
0
Date Added
4y
Date Modified
17d
Date Updated
3mo

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