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G18 - A Work In Progress for GameBanana.

Progress Report

In Development - 10% finished
i am just starting to animate with diz baby, i think i got a new idea but daa , its hard to me..
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  • DustStriker avatar
    DustStriker Joined 10y ago
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    Looks amazing! <3
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    Mantra
    Dustier
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  • does_not_exist avatar
    does_not_exist Joined 12y ago
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    > **Posted by Hells High** > > **Posted by flameomega** > > > > **Posted by Hells High** > > > > > Nobody holds a firearm perfectly straight, so I like it. > > > > Nobody holds it like that. And I didn't say it was for realism, aesthetically, it doesn't look all that great -- IMO. > > I hadn't even seen your post nor did I respond to it, and like I said aesthetics is completely different: if you don't like the way it looks then there's no problem. :] My response was to the comments about the realism. No worries mate. I understood that you had no cripe with me, I just wanted to clarify ;)
    Some bullshit here
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  • Hells High avatar
    Hells High Joined 14y ago
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    9y
    > **Posted by flameomega** > > **Posted by Hells High** > > > Nobody holds a firearm perfectly straight, so I like it. > > Nobody holds it like that. And I didn't say it was for realism, aesthetically, it doesn't look all that great -- IMO. I hadn't even seen your post nor did I respond to it, and like I said aesthetics is completely different: if you don't like the way it looks then there's no problem. :] My response was to the comments about the realism. No worries mate.
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  • does_not_exist avatar
    does_not_exist Joined 12y ago
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    > **Posted by Hells High** > Nobody holds a firearm perfectly straight, so I like it. Nobody holds it like that. And I didn't say it was for realism, aesthetically, it doesn't look all that great -- IMO.
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    Some bullshit here
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    Soldier11 username pic Joined 13y ago
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    > **Posted by Hells High** > > **Posted by Jansen :3** > > > > **Posted by Hells High** > > > > > > **Posted by Soldier11** > > > > > > > I guess it's not the best idea to weild a Glock like that. Looks kinda unstable to me. > > > > > > Whats unstable about it? Its the textbook two handed handgun wielding technique. :S > > > > I believe he's referring to the way the gun is tilted to the left, thus creating instability. > > The 5 degree tilt to the left creates instability, thus-ly? Come on now... surely you've at least seen someone fire a handgun. You make it sound like one of those As Seen on TV product ads where people can't hold a bowl and the TV remote at the same time and they send the entire mess flying across the room. > > Might it be more "optimal" to keep it within a, say, 2 degree threshold? Probably. But how many firefights do you think have optimal shooting conditions? I've personally watched a police officer lie on his side and fire underneath a vehicle, a full 90 degrees! > > I'm just being cynical here, like Kosai said, its for Counter Strike. Do you guys think the super bouncy over the top reload animations everyone makes are the best way to reload a firearm? Its visual. In animation things are exaggerated for effect, that is essentially animation theory 101. Soldier, some of your more recent shotgun animations are full of flair and they look great, but I guarantee you pump like that you'll short shuck the thing 95% of the time. > > Not liking the origin is something completely different. That wasn't exactly my point, but just nevermind what I said.
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    Mantra
    I'm a 3D Animator.
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    Hells High Joined 14y ago
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    9y
    > **Posted by Jansen :3** > > **Posted by Hells High** > > > > **Posted by Soldier11** > > > > > I guess it's not the best idea to weild a Glock like that. Looks kinda unstable to me. > > > > Whats unstable about it? Its the textbook two handed handgun wielding technique. :S > > I believe he's referring to the way the gun is tilted to the left, thus creating instability. The 5 degree tilt to the left creates instability, thus-ly? Come on now... surely you've at least seen someone fire a handgun. You make it sound like one of those As Seen on TV product ads where people can't hold a bowl and the TV remote at the same time and they send the entire mess flying across the room. Might it be more "optimal" to keep it within a, say, 2 degree threshold? Probably. But how many firefights do you think have optimal shooting conditions? I've personally watched a police officer lie on his side and fire underneath a vehicle, a full 90 degrees! I'm just being cynical here, like Kosai said, its for Counter Strike. Do you guys think the super bouncy over the top reload animations everyone makes are the best way to reload a firearm? Its visual. In animation things are exaggerated for effect, that is essentially animation theory 101. Soldier, some of your more recent shotgun animations are full of flair and they look great, but I guarantee you pump like that you'll short shuck the thing 95% of the time. Not liking the origin is something completely different.
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    Jansen :3 Joined 11y ago
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    9y
    > **Posted by Hells High** > > **Posted by Soldier11** > > > I guess it's not the best idea to weild a Glock like that. Looks kinda unstable to me. > > Whats unstable about it? Its the textbook two handed handgun wielding technique. :S I believe he's referring to the way the gun is tilted to the left, thus creating instability.
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    I Like Gifs
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    Hells High Joined 14y ago
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    > **Posted by Soldier11** > I guess it's not the best idea to weild a Glock like that. Looks kinda unstable to me. Whats unstable about it? Its the textbook two handed handgun wielding technique. :S
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    Jansen :3 Joined 11y ago
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    That origin is so weird. I like it.
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    Mantra
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    Kosai106 username pic Joined 15y ago
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    9y
    > **Posted by piercedmarine** > Oh um, this gun is ported just because it is a gun. > Porting is illegal, remove this now No, this is not ported. Keep trying to troll me and see how much good it'll cause you.
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