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This will be my entry for the CEVO mapping contest.
This map has been in development for 5 months now. However, progression rate has been very slow. Currently I am pushing the map forward to be released in the next couple of days. I still need to fix some graphical issues, though.
Map's story in short: Anarchists are attacking a sewage treatment plant, because they believe they are not operating within the law, when it comes to safety. Therefor, they are attacking the plant to stop it's operation by; plant a bomb near the generator to destroy the power supply of the treatment plant. Or, plant a bomb near the main pipe line.
Please provide feedback for...
- Should the map be dark? Not pitch dark, but to give it that "creepy" feel? Personally I think that would be better, but not sure if it would be good for the competition.
- Anything else...
- Uploaded new screenshots from the newest compile. Has HDR and color correction enabled. Optimization work has also been improved.
UPDATE 30/3 #2
- A new set of screenshots uploaded. Final color correction and hdr enabled.
I really like the unique setting! Most if not all maps use skyboxes and create outdoor environments.
The only potential issues I see are that it might be too claustrophobic (Hard to lob grenades or too tight chokepoints) and that it might be a bit too dark. Maybe you can offset the latter by giving the map more ambient light to give it a slight glow (I'm thinking like the Matrix). This way, you don't kill all the dark contrast but provide the players with adequate lighting.
The map's looking great! Good luck in the contest!