AEK971 Bake

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In Development - 90% finished
I finished the AEK971 low poly + normal map bake. It is 9751 tris. I think it's on to baking a simple AO, and it's finished for texturing. Added missing and fixed certain details.
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  • The Edge avatar
    The Edge username pic Joined 8y ago
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    6y
    > **Posted by A_inc** > > **Posted by Corvalho** > > > > **Posted by A_inc** > > > > > 9.7k - LOWPOLY?! F**K, THIS WORLD IS REALLY MAD > > > > > > ..but model is good exept for you have not made a.. Hole of gas tube.. Damn, my englis is bad =( I mean this tube up to barrel that leads shoot presure back to bolt)) > > > > That's not too much. Note that it is 9751 TRIS. > > I dissagree, it is much enough anyway. Even for source, this is twice more, than in default... I understand, that such work is prety hard and long, but if I were you and making model for CS:S, I'd try to optimize it as more, as possible by making parts like corrugation on forearm with bumb mapping and downratind polyrate by clearing invisible parts Bro, a model with baked normals, way too detailed like this, is welcome in any videogame today, i bet you, make this AEK with bake and with less polycount.
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  • A_inc avatar
    A_inc Joined 6y ago
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    > **Posted by Corvalho** > > **Posted by A_inc** > > > 9.7k - LOWPOLY?! F**K, THIS WORLD IS REALLY MAD > > > > ..but model is good exept for you have not made a.. Hole of gas tube.. Damn, my englis is bad =( I mean this tube up to barrel that leads shoot presure back to bolt)) > > That's not too much. Note that it is 9751 TRIS. I dissagree, it is much enough anyway. Even for source, this is twice more, than in default... I understand, that such work is prety hard and long, but if I were you and making model for CS:S, I'd try to optimize it as more, as possible by making parts like corrugation on forearm with bumb mapping and downratind polyrate by clearing invisible parts
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  • BrainCollector avatar
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    6y
    Awesome, at least some decent AEK model :) I hope to animate it some day
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    6y
    Dem colors in your render make my eyes sting. Try something easier on the eye next time. Nice bake btw.
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    MaxG3D Joined 7y ago
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    6y
    Oh, yes, yes, yes, finally dude! Release it! I want to give it a shot for textures and animations.
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    Mantra
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    Rafael De Jongh username pic Joined 11y ago
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    Dat bake! Nice smoothing!
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    > **Posted by Millenia** > Nice, I'll prolly give it a shot :D probably? YOU MUST GIVE IT A SHOT
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    Nice, I'll prolly give it a shot :D
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    > **Posted by A_inc** > 9.7k - LOWPOLY?! F**K, THIS WORLD IS REALLY MAD > > ..but model is good exept for you have not made a.. Hole of gas tube.. Damn, my englis is bad =( I mean this tube up to barrel that leads shoot presure back to bolt)) That's not too much. Note that it is 9751 TRIS.
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    9.7k - LOWPOLY?! F**K, THIS WORLD IS REALLY MAD ..but model is good exept for you have not made a.. Hole of gas tube.. Damn, my englis is bad =( I mean this tube up to barrel that leads shoot presure back to bolt))
    Furry camrade
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