A scope I am currently making in High poly, some errors.
Since the high poly for the PSO is done, I am now moving onto the Low Poly. Probably could get off some more triangles from this, but it's just a first pass.
Any comments criticism are welcome. :)
Update: Bake sessions going okay, I guess my photoshop touch ups could use some more skill Other than that just getting PSO1 ready for VSS so that can be baked as well.
Update2: Went with adding more geometry for the eye piece, and I guess it looks okay. I'm sure there is/was a better way to do it, so if you know of it, post it below so I can revise. If not, I guess this is final for the rubber. :)