M16

A Work In Progress for GameBanana

Progress Report

In Development - 90% finished
Animating Tigg's M16
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  • Love to see it being used for the FAMAS slot in CSS. Very smooth!
    ☢ Fallout Freak ☢
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  • **Notes:** - Wonderful
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    Jansen :3 Joined 7y ago
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    6y
    Draw is waaaaaaaaaayyyy tooooooo slooooooooowwww.
    • Agree x 2
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    Mantra
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    6y
    Oh please make this for L4D2's M16.
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    Mantra
    I uhh Fix things.....
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    6y
    Looking good there arby, keep up the work! Can't wait for this to come out :D
    All toasters toast TOAST!
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    6y
    Looks nice. Keep up the good work!
    okiedokiesmokiedokie
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    6y
    Draw feels WAY too slow on back to idle. Also, when does beautiful AEK-971 comes? :) I can't wait to give it BF3 animation :D Oh and there's some kind of weird wrist twist on reloads back to idle. EDIT: I got an idea on how to improve the draw. After the boltpull try to mimic the weight of the gun by moving the gun a bit down with barrel pointed up, then make the stock of the gun go up (but let the barrel stay on it's position, so basicly it looks like the right hand moves the gun up and left hand only support) and then make the front of the gun go back to the idle position. This way the draw animation will be faster, more realistic and more interesting.
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    Mantra
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Details

Development State
In Development
Completion
90%

Attributes

Genre
Modelling

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