BMS is a great mod except for a few strange things here and there. I noticed the MP5 reload doesn't take place much inside the camera's FOV and the thumb is halfway inside the grenade launcher at all times, so I will make my own re-anim.
One reload for beauty and one for original gameplay speed. Default models weighted on new custom rigging.
I've compiled this into the game and found two ridiculous problems:
-Someone thought it would be cool to if viewmodels were 100x scale to the world and now shell ejection at the proper attachment point means the shells are actually spawning into the world ~10 feet away from the player and inside nearby walls.
-Tracers fire from a weird location not related to the muzzle attachment.
Anyone have any ideas about the above?