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Crowbar for Black Mesa - A Work In Progress for Black Mesa.

Progress Report

Completed

Herpidy derpity

http://p3d.in/dZEYe I had to make a crowbar once the arms were done :) Model/UV/bake/textures: Thanez
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    [=NightHawk=] Joined 8y ago
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    Filipino Makers Flag Affiliation: Filipino Makers
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    its 100% why arent you releaseing it?
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    Damn nice, I look forward to bashing headcrabs with it, but I'd really kill for somebody to do an M4 or other replacement for the MP5 in Black Mesa.
    Bananite
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    Almost as sexy as you Danipants
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    Digital blacksmith
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    Thanez Joined 16y ago
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    > **Posted by MC rex** > I derp, pls expan what changed That's OK, I some times derp as well :) I made a new crowbar model, baked some normals from a highpoly version, and textured it. It will be compiled on new arms that are newly rigged, with new animations. In every sense, everything changed.
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    sup m8
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    > **Posted by MC rex** > I derp, pls expan what changed This is the default crowbar texture. This is Thanez's retexture.
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    Waiting For The Sandman
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    I derp, pls expan what changed
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    10y
    that's beautiful
    Retired King Midas
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    10y
    Looking foward to use it!!
    ...
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    > **Posted by Rafael De Jongh** > You should definitely submit this to the Black Mesa Source mod it self, i'm sure they'll accept it with open hands! > > If it's the same model it can also be used as half life 2 crowbar if I'm correct same goes if you're planning on redoing the texture for the 357 magnum that's also the same model from hl2! > > Either way fantastic job, I'm awaiting in-game screenshots and how the shaders will look like! It's not the same model, but anyone with basic compiling skills could make it happen. I'm waiting for the rig of my hands before releasing anything. As for retexturing the defaults, I'd rather make a fresh model or wait for someone else to do it. The defaults look OK, but spending x-amount of hours texturing something that'll be OK just doesn't seem worth it.
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    sup m8
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