LK-05 Animations - Reload and Draw

A Work In Progress for GameBanana

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In Development - 50% finished
What do you think so far? UPDATE: Draw! UPDATE: Updated Reload
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  • TheMann avatar
    TheMann Joined 7y ago
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    6y
    For once an animation of the safety being turned off. I thought all animations would have that lousy boltpull.
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    Strelok username pic Joined 10y ago
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    7y
    I always like to see my sounds in use :)
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    Mantra
    Dragons!
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    Mr. John Joined 9y ago
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    7y
    Okay, from what I see in the vids, I have a few crits: DRAW: Firstly, the motion looks okay. What I suggest you do though, is change the position of the left hand and unsnap that thumb. Rather make the thumb flick, and the safety snap. RELOAD: Here is the mess. The magout has WAY too much force, and the rest is extremely inconsistent. Its just roboticly moving back and forth from insertion to boltpull. Add some transition and use the rotation abit more instead of a boring up and down pull. Also smooth out the back-to-origin so that it doesnt just conviniently come down to frame 0.
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    @mrd Joined 8y ago
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    7y
    lovely work you did there pingy,you got my download.
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    Maki Nishikino Joined 7y ago
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    7y
    > **Posted by Likon** > > **Posted by BuLL5H1T** > > > **Notes:** > > > > - Animation looks decent..Skins just look like dark shite?Can`t really say it any clearer.It`s as though the skinner is trying to hide their talent,or lack of it.!!! > > i guess its cause the skin doesnt have any built in light, i made it that way cause i wanted to see what i could get out of specular maps, nevertheless you are right, my talent is just about average in this kind of things > > about the anims, they are looking really good, im glad someone else tried to bring my rifle to life again :) > > as im a bit of a realism whore and like someone else said, it seems like he is just putting the same mag back in though i understand that must be hard to make cause of all the time restrictions > > keep going, best of lucks for it yea, also I wish lets say for an example an AR-15 Style Platform it be nice to have an option that when you shoot all you ammo in game that the bolt locks due to the mag follower catching it and when you put a new mag in, it presses "bolt release" and it will send the bolt home. With that it would be cool to have an animation that if you reload on a partial mag in that the bolt will stay forward so all you do is press the mag release, put the new mag in and your ready. I play a few games that play those animations. Firearms Source does that I think.
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  • Likon avatar
    Likon Joined 11y ago
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    7y
    > **Posted by BuLL5H1T** > **Notes:** > > - Animation looks decent..Skins just look like dark shite?Can`t really say it any clearer.It`s as though the skinner is trying to hide their talent,or lack of it.!!! i guess its cause the skin doesnt have any built in light, i made it that way cause i wanted to see what i could get out of specular maps, nevertheless you are right, my talent is just about average in this kind of things about the anims, they are looking really good, im glad someone else tried to bring my rifle to life again :) as im a bit of a realism whore and like someone else said, it seems like he is just putting the same mag back in though i understand that must be hard to make cause of all the time restrictions keep going, best of lucks for it
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    Maki Nishikino Joined 7y ago
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    7y
    I like it, looks good, the draw look's like you take the fire mode selector from "SAFE" to the desired position. looking good PingyPoker, keep up the good work! :-)
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    Devieus username pic Joined 9y ago
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    7y
    There's something about the mag-out that's wonky, I've never held one of these in my hands, but ejecting it horizontally seems like a waste of time and effort, it also makes the new clip appear out of nowhere.
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    Mantra
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    Pingypoker username pic Joined 8y ago
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    7y
    > **Posted by BuLL5H1T** > **Notes:** > > - Animation looks decent..Skins just look like dark shite?Can`t really say it any clearer.It`s as though the skinner is trying to hide their talent,or lack of it.!!! It's Sony Vegas's fault. The textures look way better in the render. > **Posted by platiniox** > well, it looks decent, but good. i like it. > > by the way, any tutorial for animating?. Thanks. I'm mostly self taught.
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  • [SO]someone avatar
    [SO]someone Joined 8y ago
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    7y
    When returning to the origin, move the fingers as it moves back, because it make's it look better, and more smoother.
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