> **Posted by Fibbs**
> For that crate, since you're using the same texture for each side, you could just overlap the faces and use the entire UV space for one face.
This is true. I wanted to be able to make texture variations on this prop, such as having stuff written on the side or top of it. That is why I have 4 sides UV mapped. One of them is for the top of the crate, another for the bottom, and the sides are mapped to share texture coordinates with the opposite side.