Seph's M4A1 (L4D2)

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Progress Report

In Development - 70% finished
Change of plans. I decided to go with Twinke's M16A4 CQC because most of the attachments are already there and don't need scaling. Moved the AN/PEQ-2 (which serves as the laser/flashlight attachment point) to the bottom where I thought it would be less obstructive.

Posts

  • 5y
    Mr.Twig avatar
    Mr.Twig Offline
    Member Joined 6y
    Correct me if i am wrong but believe that any military would never put a Picatinny rail (Tactical Rail) on any AR-15 variant which the m4a1 is. They would remove the carry handle and replace it with the Picatinny rail.
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    Mantra
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  • 6y
    realized avatar
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    > **Posted by Adam.**

    > The AN/PEQ-2 does look peculiar because of its size. Maybe add a flashlight to the side instead?

    nah just keep the AN/PEQ-2. It looks really cool=]
    maybe you might wanna try put it either on the left rail or the right rail just like the COD/Medal of Honor.
    Adding a grip at the bottom rail would look good to just as SingeRusse mentioned. looks kinda more accurate
    Bananite
  • 6y
    I think the AN PEQ would be better on the left side of the weapon and a version with a grip would be great too :)
    Bananite
  • 6y
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    Isn't the flat-top accessible on both of these models?
  • 6y
    Adam. avatar
    Adam. Offline
    Member Joined 8y
    The AN/PEQ-2 does look peculiar because of its size. Maybe add a flashlight to the side instead?
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    Mantra
    The future is gone..for now.
  • 6y
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    the AN/PEQ-2 looks a little too big to me
    might be better if it's smaller=]
    Bananite
  • 6y
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    Soldier11
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    > **Posted by Doktor Haus**

    > > **Posted by Soldier11**
    >
    > > Could you please explain me why Agent95's textures COULD be an alternative? I mean you're already using his textures...
    >
    > These ones. Guess I should've said "the Cannonball M4A1".

    The textures you're currently using **ARE** done by Agent95.
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    Mantra
    I'm a 3D Animator.
  • 6y
    Doktor haus avatar
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    > **Posted by Soldier11**

    > Could you please explain me why Agent95's textures COULD be an alternative? I mean you're already using his textures...

    These ones. Guess I should've said "the Cannonball M4A1".
    L4D2 modder avatar
    Mantra
    L4D2 modder
  • 6y
    Soldier11 avatar
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    Soldier11 avatar
    Soldier11
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    Could you please explain me why Agent95's textures COULD be an alternative? I mean you're already using his textures...
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    Mantra
    I'm a 3D Animator.
  • 6y
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    Awesome! If You want to change the origin I would suggest to make it a bit forward.
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    Mantra
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Category

Details

Development State
In Development
Completion
70%
Access
Public

Stats

Posts
10
Views
7,476
Downloads
0
Total Downloads
0
Date Added
6y
Date Modified
6y

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