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PP2000 and stuff *update*

A Work In Progress for GameBanana

Progress Report

In Development - 70% finished

k.

Mostly for the PP-2000 but i felt like showing off my other stuff too :3 All WiPs. Scar and TMP are just rig tests, but i might release them too when i feel like it. I don't really know how these guns work so.


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  • Mr. John avatar
    Mr. John Joined 10y ago
    Maybe on steam?
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    access_time 9y
    Mostly during the boltpull, the bolt snaps forth and back abit. On scar and TMP their just not noticable enough. But its all good.
    I remember the Name...
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    Faffout Joined 10y ago
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    > Posted by Mr. John > > On the critic side: > PP 2000: Draw is very good and fluid, yet lingers abit in the start. may be YouTube though. Reload is good, some small snap issues. > TMP: Its a rig test, ok. Some shoulder movements are not quite good, and the magazine movement needs a workup. Also the fingers should move abit more when grabbing the grip. > M14: Really good, but agian some mag movement should be worked on for instance abit slower mag remove, but also some snaps on magin. Snappy shoulder at return to origin. > SCAR: Good draw, I like it. Mag movements on reload also, some more finger movments on bolt release slap. > > You need some improvement on smoothing out hands going to locations. Usually when return to origin the hands snap. > > Keep it up! What do you mean by snap issues on the PP2K? And i agree with you about the draw, i'm planning to make a boltpull draw instead. Also I don't get your feedback on the Scar and TMP, the fingers DO move a lot, i tried to make them as noticable as i could. I made the M14 boltpull to be like that, i guess it's just a matter of personal preference. And yeah, i think i need to work on hand movements, especially on the PP2000 when it's going to the boltpull position but...tbh they look fine to me when returning to the idle position. Thanks for the feedback though, i'll see what i can do.
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    Mr. John Joined 10y ago
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    access_time 9y
    On the critic side: PP 2000: Draw is very good and fluid, yet lingers abit in the start. may be YouTube though. Reload is good, some small snap issues. TMP: Its a rig test, ok. Some shoulder movements are not quite good, and the magazine movement needs a workup. Also the fingers should move abit more when grabbing the grip. M14: Really good, but agian some mag movement should be worked on for instance abit slower mag remove, but also some snaps on magin. Snappy shoulder at return to origin. SCAR: Good draw, I like it. Mag movements on reload also, some more finger movments on bolt release slap. You need some improvement on smoothing out hands going to locations. Usually when return to origin the hands snap. Keep it up!
    I remember the Name...
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  • Win-Zip avatar
    Win-Zip username pic Joined 11y ago
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    Absolutely Stunning!
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    Mantra
    Waiting For The Sandman
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  • Frizz925 avatar
    Frizz925 Joined 10y ago
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    Damn you beat me.
    *Switching to the old account*
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    Crash username pic Joined 10y ago
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    access_time 9y
    I told ya you were awesome.
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    Shiban Joined 14y ago
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    Fallout, your style of animation is something to behold. I have an M14 right now I'm holding and that's exactly how it feels when reloading. Weighting is something only a skilled animator knows how to replicate.
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    Mantra
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    Max(R) username pic Joined 11y ago
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    Agree. Love your style.
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    Mantra
    best wishes
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    Teh Snake username pic Joined 13y ago
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    Super anims ! I really liked the m14 and scar animations. The PP2000 anims can be definently used for the model I've skinned
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    Mantra
    Bruh
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    Mr.Scratch Joined 12y ago
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    God damn, I waiting for PP-2000 and M14(animations looks very sexy).
    Shit happens, right?
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