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Kimono's M3 on Zeej's anims

A Work In Progress for GameBanana

Progress Report

In Development - 75% finished

Kimono's M3 on Zeej's anims

It still needs permission and some re-working on the sounds, but i tought i'd put this here to show people Video of the skin courtesy of my friend Moony (i owe you one mate)


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  • Rockeiro avatar
    Rockeiro username pic Joined 11y ago
    7,985 points Ranked 761st
    access_time 9y
    I dont like zeej's anims, they block the view when the reload sequence starts and the movemnts look overall un-natural.
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    Hey look its a sig!
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  • Frizz925 avatar
    Frizz925 Joined 9y ago
    access_time 9y
    Must be one of those ZeeJ's old animations. Anyway, use snap fps command for all the sequences.
    *Switching to the old account*
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  • LiQViD avatar
    LiQViD Joined 14y ago
    5,359 points Ranked 1215th
    access_time 9y
    Not bad... but... 1) Looks like there are missing triangles on the bolt cover. 2) The pump animation (between shots) is too long such that the next shot gomes out before the gun has returned to the firing position. Please make it quicker. 3) The reload animation places the weapon squarely over the crosshair. It covers too much of the screen (and too important places). If possible, I'd recommend altering the animations to correct this. 4) The obvious shell flying around issue. I believe this can be fixed by making the animations or keyframes "Snap"
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    Revenge of the ocean.
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Elions Joined 12y ago
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