Ok well that's fine, but when showing official WiPs in media releases, you should only use dev textures so people only focus on the actual brushwork/lighting itself and not the textures which are going to change.
Keep in mind this is just a basic test of minor things, and yes I know some of the displacements are kinda screwy. It will be fixed.
Just basically place holder textures and what not. More to come later on.
FIRST MAP POST BITCHES