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Testing basics

A Work In Progress for GameBanana

Progress Report

In Development - 5% finished

fyi, torches are win

Just testing some stuff out, basic displacements lighting effects and what not.

Posts

  • 8y
    tyelander avatar
    tyelander Joined 9y ago
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    105 points Ranked 29505th
    Nice work dude, I had taken a brake from mapping and now I forgot how did you make that wall effect? theres like a chunk of wall missing.
    Hos Hos avatar
    Mantra
    Hos Hos
  • 8y
    gameripper avatar
    gameripper username pic Joined 10y ago
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    55,052 points Ranked 68th
    Looks pretty great guys, nice atmosphere and the damage looks good :)
    Team ARIA avatar
    Mantra
    Team ARIA
  • 9y
    SGT_kick_ur_ass avatar
    SGT_kick_ur_ass Joined 13y ago
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    5,052 points Ranked 996th
    Ok well that's fine, but when showing official WiPs in media releases, you should only use dev textures so people only focus on the actual brushwork/lighting itself and not the textures which are going to change.
    Turbosmooth dat shit. avatar
    Mantra
    Turbosmooth dat shit.
  • 9y
    battlemech7 avatar
    battlemech7 Joined 11y ago
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    I did, and then I did a quick texture, scales are fine, just missed a few things, and its not highly detailed as of yet.
    Proud Supervisor of WoW avatar
    Mantra
    Proud Supervisor of WoW
  • 9y
    SGT_kick_ur_ass avatar
    SGT_kick_ur_ass Joined 13y ago
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    5,052 points Ranked 996th
    Instead of using those textures, please use dev textures, soa s to assist you with proper dimensions & scale.
    Turbosmooth dat shit. avatar
    Mantra
    Turbosmooth dat shit.
  • 9y
    battlemech7 avatar
    battlemech7 Joined 11y ago
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    Keep in mind this is just a basic test of minor things, and yes I know some of the displacements are kinda screwy. It will be fixed. Just basically place holder textures and what not. More to come later on. Oh and FIRST MAP POST BITCHES
    Proud Supervisor of WoW avatar
    Mantra
    Proud Supervisor of WoW

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battlemech7 Joined 11y ago
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Category

Details

Project
c00_m1_dmz
Development State
In Development
Completion
5%
Access
Public

Attributes

Genre
Mapping

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  • 0 Downloads
  • 1,471 Views
  • 6 Posts
  • 9y Submitted
  • 8y Modified

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