Some changes

A Work In Progress for GameBanana

Progress Report

In Development - 35% finished
It's been a few weeks since I've submitted a WiP on this map. This is due to me working on my L4D campaign, and a lack of ideas/motivation to work on this. Since the last TF2 update, I've gotten some inspiration from the new maps, and decided to work on it a bit more. What I'm showing here is an improved start area. I added more displacements, and allowed accessibility to higher levels, I also add some props, I might add some more rocks though, we'll have to see in the future. There are some things which need fixing with the displacements, such as light leaks and some sewing issues, I'm already aware of all of this. I am also currently completely redoing the BLUE spawn. I will post a WiP on it once I get more of it done.
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  • SGT_kick_ur_ass avatar
    SGT_kick_ur_ass Joined 14y ago
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    10y
    Posted by Lost The lone rock in the first screenshot just looks odd with the textures and shape, can't really say why, just seems odd.
    Yea I know. I never fully displaced it. I'm considering removing it or replacing it with a prop.
    Turbosmooth dat shit. avatar
    Mantra
    Turbosmooth dat shit.
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  • Logan Dougall avatar
    Logan Dougall username pic Joined 13y ago
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    The lone rock in the first screenshot just looks odd with the textures and shape, can't really say why, just seems odd.
    Structural Designer / Dad :)
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    BlackHoleSon Joined 12y ago
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    10y
    You get it done, we get it on a server, then we email valve demanding it be the next community map.
    Stand still, I'm used to paper avatar
    Mantra
    Stand still, I'm used to paper
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    Looking good
    Sometimes I'm just not sure avatar
    Mantra
    Sometimes I'm just not sure
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Details

Project
pl_atrium
Development State
In Development
Completion
35%

Attributes

Genre
Mapping

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