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Combat Knife

A Work In Progress for GameBanana

Progress Report

In Development - 95% finished
My first step into more current-gen work. This is the CS:S version so it doesn't rely that much on normals so the tri cout is around 4000 which isn't that bad. I started this during the weekends and finished it today. Had a blast working on to this since I have never done anything like this. Major props to Killas for guiding me through it. I might change the grip or include differen't versions of it. I should get back to finishing the M4 D:

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  • -tWo- avatar
    -tWo- Joined 12y ago
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    Posted by KiLL[a]S_ Actually, it reads the general brightness and color overall. You're thinking of Exponent map.. Specular maps can have color if, the engine reads colorized specular maps..
    Hmm, didn't know that. Thanks ^^
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    Mantra
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  • KiLL[a]S_ avatar
    KiLL[a]S_ Joined 12y ago
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    Posted by -tWo- speculars aren't supposed to have any color dude. The engine reads the shades of grey as bright = reflective and black = matte
    Actually, it reads the general brightness and color overall. You're thinking of Exponent map.. Specular maps can have color if, the engine reads colorized specular maps.. And Jason, this thing is made out of strait stainless steel, and synthetic for the grip.. Not much subsurface to make the lights to colored, therefore a greyscale specular is fine.
    gone.
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    Posted by jason9jason Maybe you should have some more colour on your specular, if other people have said otherwise ignore that point. how long have you spent making this ? it's good !
    It took me about 3 days. I spent about 2 hours modeling it and another 2 hours texturing it.
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    Mantra
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    jason9jason Joined 13y ago
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    Posted by -tWo-
    Posted by jason9jason Maybe you should have some more colour on your specular, if other people have said otherwise ignore that point. Nope thats just source that doesn't support colour, trust me on this one :P how long have you spent making this ? it's good !
    speculars aren't supposed to have any color dude. The engine reads the shades of grey as bright = reflective and black = matte
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    Mantra
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    Posted by jason9jason Maybe you should have some more colour on your specular, if other people have said otherwise ignore that point. how long have you spent making this ? it's good !
    speculars aren't supposed to have any color dude. The engine reads the shades of grey as bright = reflective and black = matte
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    Mantra
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    jason9jason Joined 13y ago
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    Maybe you should have some more colour on your specular, if other people have said otherwise ignore that point. how long have you spent making this ? it's good !
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    Mantra
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    TheGrymoire Joined 12y ago
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    Very Kimono. Nice.
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    Mantra
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    Do want.
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    Mantra
    Laddergoat, u so random.
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    modderfreak Joined 14y ago
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    You're trying to become a new kimono here? ;P Looks nice, the specular map could have a higher contrast though. -The scratches really have to stand out.
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    Mantra
    Respect is everything.
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    God damn. That is amazing unrated! Now you'll have to guide ME through the process :O. I'm in love with the knife already!
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