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Idle Position

A Work In Progress for GameBanana

Progress Report

In Development - 15% finished
Idle Position. Crits needed!!! Yes, the arm is at a ridiculous angle, but thats only because A) you cant see it and B) this way it will have the same positions as a real arm when it starts to move.

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  • modderfreak avatar
    modderfreak Joined 14y ago
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    access_time 11y
    Needs more hand touching the foregrip. Try to make the thumb less vertical too.
    Respect is everything. avatar
    Mantra
    Respect is everything.
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  • ArmidiloX avatar
    ArmidiloX Joined 12y ago
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    Nao that its smaller, it looks so much better.
    3: avatar
    Mantra
    3:
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  • THEnub avatar
    THEnub Joined 12y ago
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    Iris Studios Flag Affiliation: Iris Studios
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    Posted by -WildBill- Post a screen of the idle from the right or left side. atm the gun looks massive. also, is the left arm growing out of the guy's through? lol. make it slant down about 45 degrees and slant out at about 25 to 35-ish degrees there looks like there also be a little bit too much clipping between the thumb and the front of the gun, but i cant tell cuz of the jpeg compression lol. render the image a little bigger (i like 1000 x 750 for whatever reason lol) and make the compression no less than 9/10 (with 10/10 being not compressed at all. in 3ds max just slide the slider so it says 90, i think) then i guess it just comes to origins. personally i like it down some and slightly more centered, but thats just me. definitely move it a little farther away though. then i think it'd look awesome :D i really love this gun though! i'm excited to see it coming to life now! keep it up! :)
    KK, and thanks for your crits man. You're a real help, and I hope I can do this gun justice (it's going to be for the MP5, unless anyone can convince me for something else). As for the compression, it's at 100%, I always, and only, save at 100%, but I had better check the specs again, cuz max has been acting...odd...lately. But atm, I'm busy rendering the AO map. It's taken me like 40 mins lol.
    When a man fears nothing. avatar
    Mantra
    When a man fears nothing.
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  • -WildBill- avatar
    -WildBill- Joined 14y ago
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    access_time 11y
    Post a screen of the idle from the right or left side. atm the gun looks massive. also, is the left arm growing out of the guy's through? lol. make it slant down about 45 degrees and slant out at about 25 to 35-ish degrees there looks like there also be a little bit too much clipping between the thumb and the front of the gun, but i cant tell cuz of the jpeg compression lol. render the image a little bigger (i like 1000 x 750 for whatever reason lol) and make the compression no less than 9/10 (with 10/10 being not compressed at all. in 3ds max just slide the slider so it says 90, i think) then i guess it just comes to origins. personally i like it down some and slightly more centered, but thats just me. definitely move it a little farther away though. then i think it'd look awesome :D i really love this gun though! i'm excited to see it coming to life now! keep it up! :)
    Want realism? Go play outside.
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  • Igor der Schreckliche avatar
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    384 points Ranked 47879th
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    Ok let me start ;) 1.The gun is too big! 2.The thumb is clipping 3.the arm/wrist looks a wrong 4.Origins are good as they are just a bit smaler
    I can do and edit anims ;) avatar
    Mantra
    I can do and edit anims ;)
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  • GRALL19 avatar
    GRALL19 Joined 11y ago
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    A bit too big i think
    When night falls she cloaks th avatar
    Mantra
    When night falls she cloaks th
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THEnub avatar
THEnub Joined 12y ago
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Iris Studios Flag Affiliation: Iris Studios
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Project
FAMAE SAF
Development State
In Development
Completion
15%

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