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Leningrad Update 16/11

A Work In Progress for GameBanana

Progress Report

In Development - 85% finished
Right now I think I'm liking the lighting, and also I added the snow to the roofs. You can probably also see I redid a large section again kinda near the hotel. Right now I'm gonna go through and fix some bugs before I continue adding on, also it's a little choppy so I'm gonna use cheaper textures, and I'm also going to downgrade some detail in order to fix a bug I've had since the beginning of the development >.< Suggestions are encouraged! :) thanks.

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  • The_Voice avatar
    The_Voice Joined 11y ago
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    Posted by abominable37
    Posted by The_Voice What about making the overpass building accesable?
    Of Course, like I always say, once I get all the bugs sorted out, It will be done, it's just really hard to do so I want to save it for later, it may seem easy, but the way I made that building is so half ass I'd have to redo it (I wasn't expecting it to be enterable when I made it originally).
    Im a bit of a pain in the ass about it maybe ^^ But keep in mind that all sniper location at the moment are almost all in a circel around the overpass. It could create gameplay where nobody wants to cross the map.
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  • abominable37 avatar
    abominable37 Joined 12y ago
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    Posted by The_Voice What about making the overpass building accesable?
    Of Course, like I always say, once I get all the bugs sorted out, It will be done, it's just really hard to do so I want to save it for later, it may seem easy, but the way I made that building is so half ass I'd have to redo it (I wasn't expecting it to be enterable when I made it originally).
    just realized motto was christ avatar
    Mantra
    just realized motto was christ
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  • The_Voice avatar
    The_Voice Joined 11y ago
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    Posted by abominable37
    Posted by The_Voice Hey man, I finally tested the map (but still on a very crappy computer). The map is already awesome! Respect for all the work that wouldv cost you. I made 10 pics of bugs/suggestions or ideas. http://img227.imageshack.us/img227/4912/screensvz7.jpg 1: too many windows and the stairs are blocking a window. Also the floor is same texture as the ceiling :P 2: The two trees are blocking the way. 3: No snow at all 4: 3 bright bleu chairs in there looks bit weird. 5: If you could make the marked windows real, you can make a small defence spot with sandbags between the marked rail (it kinda begs for it, cus it would look really cool) 6: That spotlight gives a nice ww2 feeling. I would really suggest to make 2 of those onto the overpass building shining directly on the bridge. 7: Roof and window looks bad, and you cant enter it? 8: bad texture, doesnt fit. 9: You got many closed doors like these in your map, make some doors sealed with wooden bars perhaps. 10: No snow at all, plus maybe bit too modern building. You could already change it with a nice yellow soft warm light in the corner. Most important suggestion: make overpass accesable, it will be a great plus for the gameplay. Very important imo. If it will make the fps too low or something its even better to close some other indoor area for that overpass building. Also maybe add a lil more detail in the interior, one room was really nicely decorated but that was the only one I saw. You can also add the big clock that is in devfiles, perfect for your map.
    Thanks for the suggestions, I will fix as many of them as I can, here's what's up: 1)I don't see what you mean by too many windows :X but.. the stair blocking the window I'll fix. Also as you may know hl2 isn't big on wood textures, so it would be cool to get some custom ones, they would be very important in all our maps. 2)I noticed that too, Ill have to disable hitboxes and make a custom one, or just raise the trees w/e. 3)A lot of areas have yet to be snow-ified, I'll have to do that some time. 4)Not to sound like an ass, but I think it's your PC, they're not that blue for me :\ I'll change em to wood chairs though if you want.. 5)I would like a more detailed drawing on that please ^^ that sounds quite easy to do. 6)Will do. 7)That's actually been bugging me for a long time too that window is screwed up and it won't fix and it's pissing me off.. I'll have to redo that, but yes it is enterable, there's a way from the inside of the library. 8)Ok... 9)TBH I think having barred off windows/doors makes it feel a bit claustrophobic, and that doesn't really fit the theme I'm trying to get at, also it makes it feel eerie and ravenholm-ish... I don't want ravenholm-ish. 10) I'll add the warm light you're talking about, I don't know about too modern though.. look at NYC, more than half the buildings there were built during or before the 40's they are still very modern looking.
    What about making the overpass building accesable?
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  • abominable37 avatar
    abominable37 Joined 12y ago
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    Posted by The_Voice Hey man, I finally tested the map (but still on a very crappy computer). The map is already awesome! Respect for all the work that wouldv cost you. I made 10 pics of bugs/suggestions or ideas. http://img227.imageshack.us/img227/4912/screensvz7.jpg 1: too many windows and the stairs are blocking a window. Also the floor is same texture as the ceiling :P 2: The two trees are blocking the way. 3: No snow at all 4: 3 bright bleu chairs in there looks bit weird. 5: If you could make the marked windows real, you can make a small defence spot with sandbags between the marked rail (it kinda begs for it, cus it would look really cool) 6: That spotlight gives a nice ww2 feeling. I would really suggest to make 2 of those onto the overpass building shining directly on the bridge. 7: Roof and window looks bad, and you cant enter it? 8: bad texture, doesnt fit. 9: You got many closed doors like these in your map, make some doors sealed with wooden bars perhaps. 10: No snow at all, plus maybe bit too modern building. You could already change it with a nice yellow soft warm light in the corner. Most important suggestion: make overpass accesable, it will be a great plus for the gameplay. Very important imo. If it will make the fps too low or something its even better to close some other indoor area for that overpass building. Also maybe add a lil more detail in the interior, one room was really nicely decorated but that was the only one I saw. You can also add the big clock that is in devfiles, perfect for your map.
    Thanks for the suggestions, I will fix as many of them as I can, here's what's up: 1)I don't see what you mean by too many windows :X but.. the stair blocking the window I'll fix. Also as you may know hl2 isn't big on wood textures, so it would be cool to get some custom ones, they would be very important in all our maps. 2)I noticed that too, Ill have to disable hitboxes and make a custom one, or just raise the trees w/e. 3)A lot of areas have yet to be snow-ified, I'll have to do that some time. 4)Not to sound like an ass, but I think it's your PC, they're not that blue for me :\ I'll change em to wood chairs though if you want.. 5)I would like a more detailed drawing on that please ^^ that sounds quite easy to do. 6)Will do. 7)That's actually been bugging me for a long time too that window is screwed up and it won't fix and it's pissing me off.. I'll have to redo that, but yes it is enterable, there's a way from the inside of the library. 8)Ok... 9)TBH I think having barred off windows/doors makes it feel a bit claustrophobic, and that doesn't really fit the theme I'm trying to get at, also it makes it feel eerie and ravenholm-ish... I don't want ravenholm-ish. 10) I'll add the warm light you're talking about, I don't know about too modern though.. look at NYC, more than half the buildings there were built during or before the 40's they are still very modern looking.
    just realized motto was christ avatar
    Mantra
    just realized motto was christ
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  • The_Voice avatar
    The_Voice Joined 11y ago
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    1,033 points Ranked 24660th
    access_time 11y
    Hey man, I finally tested the map (but still on a very crappy computer). The map is already awesome! Respect for all the work that wouldv cost you. I made 10 pics of bugs/suggestions or ideas. http://img227.imageshack.us/img227/4912/screensvz7.jpg 1: too many windows and the stairs are blocking a window. Also the floor is same texture as the ceiling :P 2: The two trees are blocking the way. 3: No snow at all 4: 3 bright bleu chairs in there looks bit weird. 5: If you could make the marked windows real, you can make a small defence spot with sandbags between the marked rail (it kinda begs for it, cus it would look really cool) 6: That spotlight gives a nice ww2 feeling. I would really suggest to make 2 of those onto the overpass building shining directly on the bridge. 7: Roof and window looks bad, and you cant enter it? 8: bad texture, doesnt fit. 9: You got many closed doors like these in your map, make some doors sealed with wooden bars perhaps. 10: No snow at all, plus maybe bit too modern building. You could already change it with a nice yellow soft warm light in the corner. Most important suggestion: make overpass accesable, it will be a great plus for the gameplay. Very important imo. If it will make the fps too low or something its even better to close some other indoor area for that overpass building. Also maybe add a lil more detail in the interior, one room was really nicely decorated but that was the only one I saw. You can also add the big clock that is in devfiles, perfect for your map.
    Born a leader
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  • Kangaroux avatar
    Kangaroux Joined 12y ago
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    Posted by abominable37
    Posted by Infy Awesome, awesome map! I'm amazed by how much work you put into this! Here are some things that I noticed: Has a REALLY high reflection Snow is a bit blocky. Use the smooth tool in the displacements tab and it will make it less blocky. Almost no light at the front of the bar. Maybe cubemap it? Random bricks here on the sidewalk. Looks sorta funky.
    Thank you for the kind words ^^. I absolutely have NO IDEA what that concrete is reflecting, I'll probably just replace the texture with something non reflective, or put a proper cubemap there.. The blocky snow I'm probably gonna completely redo because I'm using really thin brushes for that hence the blockiness, it's hard to edit that, so I'm going to do it over. I'm not sure if I want to light that up or not considering it would be nice as a defensive mechanism for going in and out, but I could light it up a bit, and as for the funky bricks, Ill get on that. Also is framerate ok for you?
    Wasn't look at my frame rate but my computer isn't the best, and I wasn't lagging so I say its an OKAY
    I'm back, bitches. avatar
    Mantra
    I'm back, bitches.
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  • abominable37 avatar
    abominable37 Joined 12y ago
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    Posted by Infy Awesome, awesome map! I'm amazed by how much work you put into this! Here are some things that I noticed: Has a REALLY high reflection Snow is a bit blocky. Use the smooth tool in the displacements tab and it will make it less blocky. Almost no light at the front of the bar. Maybe cubemap it? Random bricks here on the sidewalk. Looks sorta funky.
    Thank you for the kind words ^^. I absolutely have NO IDEA what that concrete is reflecting, I'll probably just replace the texture with something non reflective, or put a proper cubemap there.. The blocky snow I'm probably gonna completely redo because I'm using really thin brushes for that hence the blockiness, it's hard to edit that, so I'm going to do it over. I'm not sure if I want to light that up or not considering it would be nice as a defensive mechanism for going in and out, but I could light it up a bit, and as for the funky bricks, Ill get on that. Also is framerate ok for you?
    just realized motto was christ avatar
    Mantra
    just realized motto was christ
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  • Kangaroux avatar
    Kangaroux Joined 12y ago
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    Awesome, awesome map! I'm amazed by how much work you put into this! Here are some things that I noticed: Has a REALLY high reflection Snow is a bit blocky. Use the smooth tool in the displacements tab and it will make it less blocky. Almost no light at the front of the bar. Maybe cubemap it? Random bricks here on the sidewalk. Looks sorta funky.
    I'm back, bitches. avatar
    Mantra
    I'm back, bitches.
    URL to post:
  • abominable37 avatar
    abominable37 Joined 12y ago
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    Posted by SHADOW- KILLER
    Posted by abominable37 Oh well I guess I did a really good job taking a screenshot of all the buildings that don't have antennas already X_X. I already got antennas just not on the ones in the screenshots. I need a custom snow decal, so if you want to make it, go for it. I also tried using neahc's pine trees but they don't load in-game. I'll post on the home page what I need but yeah thanks I'll start some of this stuff tonight. What do you mean light colored water??? Water is clear. There's snow under it which makes it look white but that's cause it's frozen, this is taking place in late winter.
    its weird how it works, water with snow becomes discolored and not as , and when there in no snow or ice in it it becomes clear and a different color
    I wish I understood what the hell you just said :|. *End of Topic Please don't reply* I'm gonna finish w/e work I have to do tonight HOPEFULLY.
    just realized motto was christ avatar
    Mantra
    just realized motto was christ
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  • abominable37 avatar
    abominable37 Joined 12y ago
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    Posted by SHADOW- KILLER
    Posted by abominable37 Oh well I guess I did a really good job taking a screenshot of all the buildings that don't have antennas already X_X. I already got antennas just not on the ones in the screenshots. I need a custom snow decal, so if you want to make it, go for it. I also tried using neahc's pine trees but they don't load in-game. I'll post on the home page what I need but yeah thanks I'll start some of this stuff tonight. What do you mean light colored water??? Water is clear. There's snow under it which makes it look white but that's cause it's frozen, this is taking place in late winter.
    its weird how it works, water with snow becomes discolored and not as , and when there in no snow or ice in it it becomes clear and a different color
    I wish I understood what the hell you just said :|. *End of Topic Please don't reply* I'm gonna finish w/e work I have to do tonight HOPEFULLY.
    just realized motto was christ avatar
    Mantra
    just realized motto was christ
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Leningrad
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