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dm_bloodgulch

A Work In Progress for Counter-Strike: Source

Progress Report

In Development - 60% finished
Well, as PARTYCORE suggested i make a more up-to-date version of my old blood gulch map, and since he was so enthusiastic and nice, i decided i would just go ahead and do it. So this is what i have come up with after about 3 days work... I spent most of today getting that bloody base in-game... Ill get some hogs in later and some trees and stuff, do a nice 3d skybox with the halo ring rotating around? wait, no it wouldn't rotate would it, we are sitting on it. But the moon and stuff might move around? Ill do some moving clouds also, i want this map to look very visually pleasing. It has normal and specular maps on almost all surfaces including the grass :D. I quite liked the look of the specular maps on the grass. Anyway, TL;DR on that. Comments and crits plz xxx
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Submitter

Snah avatar
Snah Joined 16y ago
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Category

Details

Project
Bloodgulch
Development State
In Development
Completion
60%

Attributes

Genre
Mapping

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