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Due the request of riko, I am currently porting the BF2 M16a2.
It will replace the Famas slot in CSS, therefore you can also shoot it in Burst fire - like you can in BF2.
The playerview compile is basically finished, I just need to edit the left forehand position a bit. Sounds are already ported, now Wees and Buy menu pics are missing.
Don't wine before you know the whole story:
The M16a2 has no modeled ejector port, nor a modeled flip. These parts of the model would be visible and used in both other animations, but as there is nothing of them modeled the hands would pull and nothing would happen. Jens are the only anims which are not showing the right side of the gun, actually these are really close to what it looks like in BF2 and they look fine ingame.