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Version 7.0 - An Update

  • Addition Unlockables implemented as the first main attraction of v7! Will you be able to unlock every single character in the roster before anyone else? F8 as a "unlock everything" method has been removed. (And no, you cannot add your own unlocks, unlocks are hardcoded and not externalized).
  • Addition Sticker gacha game implemented as the second main attraction of v7! Play the game to gain CBucks which you can use to roll to acquire stickers for your album. Will you be able to collect them all?
  • Addition Challenge mode implemented as the third main attraction of v7! Race your way to the goal in many stages, defeat many bosses both old and new, partake in set fights with wildly different gimmicks, and even play in brand new adventure maps in this new gamemode!
  • Addition Music Room! In it, you can listen to both character versus themes as well as stage themes alike at your leisure.
  • Overhaul Brand new main menu and options menu!
  • Overhaul A complete revamp of the folder systems of the game; new dats folder, secret.txt is now fighters.txt and only contains the fighters's bin names, data of the fighters is now contained in their dats instead of in the fighters.txt, secretstage.txt is now stages.txt, secretform.txt is now alts.txt, new palettes folder instead of cluttering the fighter folder, new assist and pokeball folder, there is only one css.txt file now (since we don't have an use for the cssfull file anymore).
  • Overhaul Many, many new pixelarts made by our dedicated artists for characters that didn't have them up until now.
  • Overhaul A dedicated assist keybind so you no longer have to use taunt+grab to summon them (doesnt work online), as well as a sizeable amount of new assists.
  • Improvement A new assist menu for the character select screen.
  • Addition Custom Items can now be made!
  • Removal Ultimate Portraits and GFX have been undone due to the immense hassle it is to produce them for all 250+ fighters and their respective palettes (more than 1000 gfx needed to be made and it was just not sustainable)
  • Addition Palette names for the characters now show up over their bust in the character select screen.
  • Improvement Characters with Arcade mode Routes now show up with a golden frame around their mug icon in the Arcade mode CSS screen.
  • Improvement Many new custom character making features for mod creators have been added! This refers to new things you can add for your char in the init.txt file, like new voicelines (broken_voice, hit_voice1 and hit_voice2, jump_voice/mid_jump_voice), sprites (launched_sprite, sleep_sprite) and other features better detailed in the cmc-dev-notes channel of the Vanilla Crusade Discord Server's CMC section.
  • Addition A new function called execute_on_hit has been implemented to run a snippet of code of your desire upon hitting with a hitbox or projectile.
  • Improvement A lot of characters have received AI buffs and balance patches to make them more fun, as well as competent or challenging to fight against.
  • BugFix Fixed stage ledges
  • Optimization Revised many, many characters that had wrong sprite_ends in their init, causing countless memory leak issues upon prolonged gameplay.
  • BugFix Fixed countless bugs and bothers that plagued previous CMC versions
  • Addition NEW/RETURNING CHARACTERS (that already were released):
  • Addition Asagi (returning)
  • Addition Renamon (returning)
  • Addition Riolu (returning)
  • Addition Kratos Aurion (returning)
  • Addition Cirno (returning)
  • Addition Sonder (returning)
  • Addition Naruto (returning)
  • Addition Akiha Vermillion (returning, unselectable)
  • Addition Reisen (returning, unselectable)
  • Addition Sakuya Izayoi (COMPLETELY NEW)
  • Addition Mumen Rider (AF build)
  • Addition Numemon (AF build)
  • Addition Imposter (AF build)
  • Addition Chef Kawasaki (AF build)
  • Addition Akatsuki
  • Addition Mr Incredible
  • Addition Aigis
  • Addition Marumaro
  • Addition Kyoko from OJ
  • Addition Lady's Sorrel
  • Addition Ash from RoA
  • Addition Pleinair
  • Addition Hat Kid
  • Addition Daisy
  • Addition Sion Eltnam Atlasia
  • Addition Mech Hisui
  • Addition Smol Nozomi
  • Addition Suguri
  • Addition Murasa Minamitsu
  • Addition Volnutt
  • Addition Richter
  • Addition Hatsune Miku
  • Addition Luna
  • Addition Sayaka from Madoka
  • Addition Agatha
  • Addition Genos
  • Addition Undyne
  • Addition Ragna the Bloodedge
  • Addition Vent/Aile
  • Addition Heart Aino
  • Addition Lloyd Irving
  • Addition Ike (Fire Emblem)
  • Addition And many (not joking) more exclusive ones that you'll have to discover on your own! You'll be very excited, promise.
  • Improvement CHARACTERS THAT HAVE RECEIVED A REVAMP/MAJOR POLISH:
  • Improvement Omega Zero
  • Overhaul Yoko Littner
  • Overhaul Mugetsu
  • Overhaul Kirby
  • Overhaul Yang (was remade with JUS sprites)
  • Overhaul Weiss (was remade with JUS sprites)
  • Optimization Koopa
  • Improvement Shantae (revert to 0.9.2. version)
  • Improvement Goku (revert to 0.9.2. version)
  • - Reimu (complete revamp)
  • BugFix Misako and Kyoko (framedata rework)
  • Overhaul SC Joseph (framedata rework and filesize optimization)
  • Improvement Iris
  • Removal REMOVED CHARACTERS:
  • Removal Krystal (unselectable)
  • Removal Marina (unselectable)
  • Removal Shrek (unselectable)
  • Removal Taiga (unselectable)
  • Removal Train (unselectable)
  • Removal Janitor
  • Removal Finn & Jake
Yep

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