Detaailed step-by-step tutorial of the decompiling process for TF2 v_models.
- Cannonfodder's/Hooch' MDLDecompiler
STEP 0 - Preparation
Make a folder on your desktop called "TF2", inside that folder make two new folders called "TF2 Extracted" and "TF2 Decompiled".
STEP 1 - Extraction
Start GCFScape, then left-click "File" followed by "Open". Navigate to "C:\Program Files\Steam\SteamApps\common\team fortress 2\tf\tf2\_misc\_dir.vpk\models\weapons\v_models" Select all of the files for the weapon you want to decompile, then right-click your selection and left-click on "Extract". Navigate to "C:\Users\USERNAME\Desktop\TF2\TF2 Extracted" and left-click "OK".
STEP 2 - Editing the MDL (Optional with Hooch' decompiler)
Open "TF2 Extracted" folder and right-click on the MDL, then left-click "Edit with Notepad++". At the very beginning of the document you will see "IDST0" (without ""), change it to "IDST," (without ""). Left-click "File" then "Save".
STEP 3 - Decompiling
Start Cannonfodder's MDLDecompiler, choose your model file (MDL in "TF2 Extracted") and output folder ("TF2 Decompiled"), then left-click "Extract".
If you want MDLDecompiler to work put it in this directory:
i had the same problem. it needs the executables from the source engine to work.
How the Eff? How did you guys manage to even get the MDLDecompiler to work?! I cant put it the in Sourcesdk file because when I open it, it takes me GCFScape
EDIT: Ok, I was being Stupid... I know where to put it now but it says I need Q_AppendSlash... Can anyone help?
EDIT: I have beaten that gate, now I get Unable to load Model, help? I have tried 0 , . and /
When i am installing the newest version it says to put it in steamapps/sourcesdk/bin directory but i can't find the sourcesdk folder after i have installed source sdk. the source sdk folder is inside my username but there is no bin directory folder... can someone help me?
MDLDecompiler causes an IMMENSE amount of stress apparently, since it's so finicky and unpleasant to deal with, even after following countless guides and Google results to no avail. There has GOT to be a more reliable method of decompiling these god damn things...