Mod Load Overhaul

A Tutorial for The Elder Scrolls IV: Oblivion

Here are the guidelines that I adhere to, personally. ~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later. ~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN) ~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through. So basically, it stacks up like this... Oblivion.esm Unofficial Oblivion Patch Minor Mods / DLC's (Post-Completion) Major Overhaul Mod/Mods Mods that specifically conflict with overhauls and need to take precedence DLC's (Pre-Completion)

Posts

  • juggalo83 avatar
    juggalo83 Joined 11y ago
    Offline
    5,473 points Ranked 901st
    9 medals 1 rare
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    10y
    Good to know, ive been wondering whut the load order should be for a long time great work on posting this

    10

    donate points to the poor avatar
    Mantra
    donate points to the poor

Embed

Share banner
Image URL:
HTML embed code:
BB embed code:
Markdown embed code:

Credits

Key Authors
ElecManEXE
Unknown

Submitter

Gilkong avatar
Gilkong Joined 13y ago
Offline
212 points Ranked 18651st

Gilkong
Creator
Sign up to access this!
Sign up to access this!
Sign up to access this!

Game

Sign up to access this!

Category

Details

Difficulty Level
Beginner Difficulty

Attributes

Miscellaneous
load order
Genre
Other/Misc

Share

  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • Share on Google+

Stats

  • 3,345 Views
  • 2 Posts
  • 11y Submitted
  • 7y Modified

Scores

90 bScore
10 Rating

1 voter

Sign up to access this!
bcp.crwdcntrl.net tracking pixel