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I noticed people were asking for help with this and after a bit of playing i managed to figure out the steps needed. This is my first tutorial so any feedback would be appreciated.
You will need the following software to follow this tutorial:
- GCFScape
- vtf2tga
- Nemesis Photoshop VTF plugin
Follow the instructions with each piece of software to get them installed.
1. Open GCFScape
2. Click File->Open and navigate to C:\Program Files\Steam\steamapps\common\team fortress 2\tf\tf\_textures\_dir.vpk then select Open \*Screenshot A\*
3. This program works similar to Windows Explorer, on the left hand side of the screen is a navigational tree of the files and folders within the gcf file we just opened. Expand the Following options in turn root->materials->models->player, then right click on the folder you want to work on and select Extract \*Screenshot B\*
4. Select a location for the files to be extracted to from the file dialog that appears.
5. In Windows Explorer navigate to the location that you just extracted the files to. For this example I am going to change the medic_red.vtf file. So copy that file by right clicking on and it selcting copy.
6. Navigate to the location that you installed vtf2vga and right click in the window and select paste to create a duplicate of the medic_red.vtf file.
7. Run vtf2tga.bat which will convert all the .vtf files in the directory into .tga files
\*Screenshot C\* In the popup that appears you can select 'Y' to delete the source files. You will have a copy in the original location that you extracted to if you ever need to do this process again.
8. Open the file in Photoshop \*Screenshot D\*
9. For this test I just made his gloves pink \*Screenshot E\*
10. Once you are finished your editing use the 'File->'Save As' and change the file type to '.vtf'. The file will need to be saved into the correct place. for the medic that is C:\Program Files\Steam\steamapps\common\team fortress 2\tf\custom\my\_custom\_skins\materials\models\player\medic. Basically everything after 'my\_custom\_skins' is just following the same layout of the gcf file we extracted at the start. So when you work on any other skins use the original location as a guide to where to put the new file. If ever the directory doesn't exist just create it in the right place. Save the file and give the file the same name as the original vtf file that we converted in step 7. So i called the file 'medic_red.vtf'
11. A dialog box will appear \*Screenshot F\* Just select Compressed Texture from the Template drop down at the top of the box. Then select OK.
12. Now start up TF2 and if everything went correctly you should see your new texture on the character in the game.
Posted by Markntosh II
If you want to get them on the PS3 you have to decode the disc, replace necessary files, burn them all to a separate disc, and then use the new one.
yeah im trying it on pc now but im stuck on the vtf2tga bit ive extracted it to vtf but how do i change their format?>?
If you've opened it, then just save it as a vtf. No need to change it, just save as.
Posted by Markntosh II
If you want to get them on the PS3 you have to decode the disc, replace necessary files, burn them all to a separate disc, and then use the new one.
yeah im trying it on pc now but im stuck on the vtf2tga bit ive extracted it to vtf but how do i change their format?>?
Posted by toyotasdsd5
Wtf lol i got lost on the second step
, im no computer wiz
but just tell me is there
a qwik way to get skins
and stuff to ps3 and make it work???????????????
If you want to get them on the PS3 you have to decode the disc, replace necessary files, burn them all to a separate disc, and then use the new one.
Wtf lol i got lost on the second step
, im no computer wiz
but just tell me is there
a qwik way to get skins
and stuff to ps3 and make it work???????????????
Posted by ^Insomniac^
I have a problem, i skinned a scout, but as you can see there are lines on the skin, like a skeleton.
http://i37.tinypic.com/1zlu0sm.jpg
When i save from photo shop i cant save as .vtf instead it wants to save it as target.
nvm i figured it out i didn get the VTF plug in :D
I say this is a very good tut
umm i tried it out and 1. he holds his guns wrong and 2. it's a wire mesh :( what do i do?
I have heard of people exporting to TGA in gimp and then converting. I will see if I get time and try to come up with a GIMP version of this procedure.