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Changing Sounds

A Tutorial for Counter-Strike: Source

First get GCFScape from here.

Install it and open it.

Now go to file>open and go to your cstrike folder:



Lets say you want to change what a hostage says when you use him. Well just go to the sound that looks like its named after what it does. You can even double click it to preview it. Once you find the sound you want take note of the name and location.



Now maybe you want the noise for this particular weapon to be you saying no. Well just get audacity and press the big red record button:



Record yourself saying no into your mic then go to file>save as and export it as wav with the same name as the file you found.



Now go to this path C:\Program Files\Steam\steamapps\common\counter-strike source\cstrike\custom and right click create a new folder called "my_custom_sounds", after that, keep adding folders corresponding to the location of the file you found.

Now take the .wav file you made of yourself saying now and move it here.

I got all these paths from GCFscape in case you want to do a sound for something else so just look at the path you are extracting from in GCFscape.



Now go in-game and try it out. :D
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  • JDJDJJDJDJDJJDJJD avatar
    JDJDJJDJDJDJJDJJD Joined 1y ago
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    this is too old now... i dont have this folders :/

    Bananite
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  • soap1 avatar
    soap1 Joined 11y ago
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    PLEASE READ IF YOU'RE EXPERIENCING NO SOUND INGAME!! I have spent days trying to get sounds I RECORDED of myself to work in CSS. The problem is the FREQUENCY of the sound clip, yes it must be a .wav, must replace the old file, and it MUST BE 22050 Hz! I think certian .mp3's can be the default 44100 Hz but 22050 Hz is the solution I've been looking for. I discovered this from analyzing the original .wav files using GCFScape. Audacity can easily change the Hz of a sound file. So if you're experiencing the same problem I was, just import your sounds into Audacity and change the Project rate to 22050.
    Bananite
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  • -_-zok-_- avatar
    -_-zok-_- Joined 10y ago
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    Some one that maby help me with geting ''funny'' models and sounds on my server!?
    Bananite
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  • danteisbrutal avatar
    danteisbrutal Joined 11y ago
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    access_time 11y
    I did the same (in css)to change a gun sound but in game there isnt any sound:( (maybe there are more than one diferent .WAV formats and css use a diferent???idk)help plz
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  • Ralconn avatar
    Ralconn Joined 16y ago
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    access_time 11y
    Posted by BooM_Headshot Hi! i have a question, i installed some radio sounds and it didn't work, so i took them off and replaced them with the old commands. Now I can't hear anything, help please!
    Easiest thing is probably to just reinstall.
    GODDAMN
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  • BooM_Headshot avatar
    BooM_Headshot Joined 11y ago
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    Hi! i have a question, i installed some radio sounds and it didn't work, so i took them off and replaced them with the old commands. Now I can't hear anything, help please!
    Bananite
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  • not kopimi avatar
    not kopimi Joined 11y ago
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    Uhh ok... these arent at all helping me. i DLed a quake sound pack that i want to install, what do i do? the link, because i know your all picky :) http://www.fpsbanana.com/sounds/1529
    I love _____. avatar
    Mantra
    I love _____.
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  • Fbwls1226 avatar
    Fbwls1226 Joined 12y ago
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    Posted by Ralconn
    Posted by Kramer Im getting really frustrated with these sounds, i just cant get them work in-game :/ I've created "cstrike\sound\weapons\awp\awp1.wav" but still i get the old awp sound ingame, why?
    Might want to check the spelling of all your paths over again just to be sure. Also be sure the file type is actually .wav and you just didn't throw that at the end of it.
    make sure that the script on css is right
    Nothing is impossible
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  • Scrimitar avatar
    Scrimitar Joined 12y ago
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    How do i get rid of the zoom in sound for the AWP and scout i DL'ed a new skin and it has really annoying sound when i zoom in
    Bananite
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  • Dark Bishop avatar
    Dark Bishop Joined 12y ago
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    This isnt working for me either, i cant get rid of the original sounds so it goes to the new ones.
    Bananite
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