STEP 1. Setting UpYou will need:
STEP 2. CodingOpen up dnSpy, and Click File > Open and then Click on "Assembly-CSharp.dll"
Now click on "-" and find "DoorScript"
Find the "OnTriggerStay" Method.
In the Method, below
Simply add below
if (!this.bDoorLocked & other.CompareTag("NPC"))
if (!this.bDoorLocked & other.tag == "Player")
if (this.baldi.isActiveAndEnabled & this.silentOpens <= 0)
and You're Done! You've now successfully added the Door Open on Collision feature!