1. Setting upMake sure you imported the textures. Add a game object called Beans. Add the component NavMeshAgent. Add a sprite on the Beans Object and add the component BillBoard. The sprite will be the animations. Add a bool from the sprite animator called Running. Add two triggers called Chewing and Spit. The animation samples need to be about 128 samples.
2. Changing some scriptsFollow the directions on this link: (Gamebanana does not let me post the full code so I put it in a link): https://pastebin.com/VUY0jGss
3. Coding the scriptReplace the code on https://pastebin.com/Qu8qJWPV
Congrats, you finished the tutorial.