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Soundscape

A Tutorial for Counter-Strike: Global Offensive

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1) Create the soundscape somewhere in your map
2) Click on soundscape line and choose which you want:
aztec.outdoors aztec.indoors aztec.indoors_river aztec.outdoors_river baggage.indoors_main baggage.indoors_lower_level_01 baggage.indoors_lower_level_02 baggage.counterterror_spawn baggage.terror_spawn baggage.hallway_terror_spawn baggage.hallway_counterterror_spawn baggage.hallway_01 (numbers range from 1 to 10) bank.outdoors_01 bank.indoors_01 boathouse.dock boathouse.ext boathouse.int boathouse.boat.int dust.indoors dust.outdoors1 dust.outdoors2 dust2.indoors dust2.outdoors de.house.ctspwan (typo included) de.house.tspawn de.house.ext de.house.int inferno.Outside inferno.Inside inferno.LightbulbHum inferno.RefrigeratorHum inferno.CeilingFan inferno.AngryDog inferno.Cricket inferno.Birds inferno.Pigeons inferno.TSpawn inferno.FarBackCorner inferno.BackAlley inferno.TSpawnHall inferno.BellTowerArea inferno.LowerApartment inferno.UpperApartment inferno.BridgeApartment inferno.BackHall inferno.BalconyAlley inferno.ApartmentHalls inferno.SniperBalcony inferno.BackBalcony inferno.MiddleAlley inferno.CrawlAlley inferno.CrawlTunnel inferno.BombsiteB inferno.CTApartment inferno.BombsiteBTunnel inferno.DogBarkingInside inferno.CTTunnel inferno.CTSpawn inferno.TheRuins inferno.BombsiteA inferno.ColumnAlley italy.indoor italy.indoor_b italy.indoor_t italy.outdoors wood_scape mill.Outside mill.inside mill.TSpawn nuke.outside nuke.roof nuke.inside nuke.flies nuke.tank nuke.light nuke.ac nuke.acloop nuke.cricket nuke.transformer nuke.transformerlrg nuke.birds nuke.pigeons nuke.drips nuke.ctspawn nuke.ctcourtyard nuke.ctalley nuke.middle nuke.tentrance nuke.talley nuke.tspawn nuke.warehouse nuke.catwalk nuke.troof nuke.ctinside nuke.ramproom nuke.tinside nuke.computerroom nuke.abomb nuke.vents nuke.bbomb nuke.tunnelentrance nuke.generatorroom nuke.tunnel office.indoor_garage_01 office.indoor_garage_02 office.indoor_ct_spawn office.indoor_t_spawn office.indoor_proj office.indoor_breakroom office.indoor_storeroom office.indoor_reception office.indoor_hallway_01 office.indoor_tickets office.indoor_elevator_lobby office.indoor_main_01 office.indoor_main_02 office.indoor_loading_dock office.outdoor_01 office.outdoor_01b office.outdoor_01c office.outdoor_02 office.outdoor_02b office.indoor_loading_hall office.indoor_stairway office.indoor_security office.indoor_security_02 office.indoor_side_stairs_01 office.indoor_side_stairs_02 office.indoor_side_entrance office.indoor_sneaky office.outdoor_sneaky office.outdoor_sneaky_ladder shacks.ext shacks.ext_flag shacks.ext_t_spawn shacks.ext_water shacks.ext_steam shack.int shoots.outdoors shoots.indoors train.Outside train.Dumpster train.Traffic train.Tank1 train.Tank2 train.BombTarget train.Birds train.TSpawn train.TWalkway train.twalkway_02 train.BackAlley train.BackCorner train.SideAlley train.CourtyardA train.courtyarda_02 train.BombsiteA train.CTSpawn train.BombsiteBCatwalk train.catwalk train.BombsiteB train.BackHall train.BrickRoom train.brickroom_entrance train.Restroom train.LockerRoom train.BreakRoom train.SniperNest train.Middle training.intro training.outdoor_transition_01 training.reactiontime_intro training.reactiontime training.reactiontime_exit_a training.reactiontime_exit training.final_01 training.final_finishline vertigo.edges vertigo.roof vertigo.inside vertigo.insulated vertigo.flies vertigo.light vertigo.transformer vertigo.generator vertigo.ctspawn vertigo.scaffolding vertigo.ceilingtile vertigo.stairs vertigo.stairsbase vertigo.tspawninside vertigo.tspawn vertigo.tspawngenerator vertigo.ramp vertigo.cthole vertigo.thole vertigo.bombb
3) Now try to compile and run your map!

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GINZUcz avatar
GINZUcz username pic Joined 5y ago
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-17 points Ranked 46266th
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3kliksphilip
3kliksphilip Joined 11y ago
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10 medals 2 legendary 2 rare
  • 1st Place - Red Planet Mapping Contest Medal icon
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  • Mapper of the Month, September 2012 Medal icon
  • MiPper of the Month, December 2012 Medal icon
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Difficulty Level
Intermediate

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Sounds
Genre
Mapping

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