Don't Forget To Give The Credits To Me
1º Go to ExitTriggerScript
2º Copy This Code
using System;
using UnityEngine;
using UnityEngine.SceneManagement;
// Token: 0x020000DD RID: 221
public class ExitTriggerScript : MonoBehaviour
{
// Token: 0x060009DA RID: 2522 RVA: 0x00002064 File Offset: 0x00000264
public ExitTriggerScript()
{
}
// Token: 0x060009DB RID: 2523 RVA: 0x00022F7C File Offset: 0x0002117C
private void OnTriggerEnter(Collider other)
{
if (this.gc.notebooks >= 7 & other.tag == "Player")
{
if (this.gc.failedNotebooks >= 7)
{
SceneManager.LoadScene("Secret");
return;
}
SceneManager.LoadScene("Secret");
}
}
// Token: 0x0400066A RID: 1642
public GameControllerScript gc;
}
3º And Paste In ExitTriggerScript
Now Some Variants Of The Code
1º The Reverse
using System;2º Normal End Forever
using UnityEngine;
using UnityEngine.SceneManagement;
// Token: 0x020000DD RID: 221
public class ExitTriggerScript : MonoBehaviour
{
// Token: 0x060009DA RID: 2522 RVA: 0x00002064 File Offset: 0x00000264
public ExitTriggerScript()
{
}
// Token: 0x060009DB RID: 2523 RVA: 0x00022F7C File Offset: 0x0002117C
private void OnTriggerEnter(Collider other)
{
if (this.gc.notebooks >= 7 & other.tag == "Player")
{
if (this.gc.failedNotebooks >= 7)
{
SceneManager.LoadScene("Secret");
return;
}
SceneManager.LoadScene("Results");
}
}
// Token: 0x0400066A RID: 1642
public GameControllerScript gc;
}
using System;3º The Death
using UnityEngine;
using UnityEngine.SceneManagement;
// Token: 0x020000DD RID: 221
public class ExitTriggerScript : MonoBehaviour
{
// Token: 0x060009DA RID: 2522 RVA: 0x00002064 File Offset: 0x00000264
public ExitTriggerScript()
{
}
// Token: 0x060009DB RID: 2523 RVA: 0x00022F7C File Offset: 0x0002117C
private void OnTriggerEnter(Collider other)
{
if (this.gc.notebooks >= 7 & other.tag == "Player")
{
if (this.gc.failedNotebooks >= 7)
{
SceneManager.LoadScene("Results");
return;
}
SceneManager.LoadScene("Results");
}
}
// Token: 0x0400066A RID: 1642
public GameControllerScript gc;
}
using System;4º Warning?
using UnityEngine;
using UnityEngine.SceneManagement;
// Token: 0x020000DD RID: 221
public class ExitTriggerScript : MonoBehaviour
{
// Token: 0x060009DA RID: 2522 RVA: 0x00002064 File Offset: 0x00000264
public ExitTriggerScript()
{
}
// Token: 0x060009DB RID: 2523 RVA: 0x00022F7C File Offset: 0x0002117C
private void OnTriggerEnter(Collider other)
{
if (this.gc.notebooks >= 7 & other.tag == "Player")
{
if (this.gc.failedNotebooks >= 7)
{
SceneManager.LoadScene("Results");
return;
}
SceneManager.LoadScene("GameOver");
}
}
// Token: 0x0400066A RID: 1642
public GameControllerScript gc;
}
using System;
using UnityEngine;
using UnityEngine.SceneManagement;
// Token: 0x020000DD RID: 221
public class ExitTriggerScript : MonoBehaviour
{
// Token: 0x060009DA RID: 2522 RVA: 0x00002064 File Offset: 0x00000264
public ExitTriggerScript()
{
}
// Token: 0x060009DB RID: 2523 RVA: 0x00022F7C File Offset: 0x0002117C
private void OnTriggerEnter(Collider other)
{
if (this.gc.notebooks >= 7 & other.tag == "Player")
{
if (this.gc.failedNotebooks >= 7)
{
SceneManager.LoadScene("Results");
return;
}
SceneManager.LoadScene("Warning");
}
}
// Token: 0x0400066A RID: 1642
public GameControllerScript gc;
}