step one: Download UnityEX here. step two: open a shardassets asset file. now, here's where it gets trickey! step three: select the top audio clip. now, go down to the very last audio clip and select it while holding shift. step four: right click the audio clips and click "export with convent".
(there should now be a folder in baldi_data or Party_data named "unity_Asset_Files")
step five: open the folder in unity_asset_files named after the asset file you used. .sharedassets1 contains the title stuff. .sharedassets2 contains the school stuff. (thats really all you need to know.)
step six: move the audio you want to put it into the folder inside the folder inside the sharedassets folder. step seven: name it the same as the clip you want to edit, without the "fsb" part but WITH the "snd" part. step eight: go back into unityEX, select all the audio clips again, then click "import all files". if you didn't name a file with the ".snd" at the end (like, "BAL_AllNotebooks.snd" and not "bal-allnotebooks.snd.fsb") then it will alert you. step nine: when done, close unityEX and (if you want, it's not mandatory) delete the unity_Asset_Files folder. step ten: play the game. if the audio stays the same try redownloading unityEX and redo the importing.
This is most likely because i'm an idiot but what "does move the audio you want to put it into the folder inside the folder inside the sharedassets folder" mean? IDK maybe I don't understand because i'm stupid I dunno. can you dumb it down for me?