How to equip players with Weapon_fists in your map

A Tutorial for Counter-Strike: Global Offensive

So, I've been looking for this since DZ first came out, now that I finally found a way to do it, I decided to tell you guys how to.

1. Create game_player_equip entity

Press the Entity Creation Tool and in the Entities category, choose  the object game_player_equip and place it wherever you want in your map.

2. Game_player_equip edit

Press game_player_equip entity twice to go to it's properties. In Class Info press SmartEdit and then add a New Keyvalue by simply pressing the Add button in the right. Name the key weapon_fists and set the value to 1.

3. Create logic_auto entity

Press the Entity Creation Tool and in the Entities category, choose  the object logic_auto and place it wherever you want in your map.

4. Logic_auto edit

Press logic_auto entity twice to go to it's properties. Go to Outputs and add a new Output by pressing Add... in the bottom of the window. Now in My output named select OnMultiNewRound, next in Targets entities named write weapon_fists, in Via this input select AddOuput and finally in With a parameter override of write classname weapon_knifegg

And that's it, as you can see, it's very easy to do. Hope I helped you guys!
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Disa
Mapper

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andrept4 Joined 6y ago
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