S4E Making EU Build From Us Unpack

A Tutorial for Super Smash Bros. (WiiU)

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  • Addition New info about some stages that need to go in DataRegion
Stage 14d
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S4E Making EU Build From Us Unpack

Introduction:

Yo! I'm making this Tutorial to Help Us devs team or Eu player to make their Pal Packing.
I helped some peoples to pack their modpack but i'll be back to school soon and will not have time anymore for this, so I'll try to make this the most complete as i know.
If there anything i forgot (like info about other region), Please tell me, i'll make some edit to complete more the tutorial for everyone.

Disclaimer: English is not my first language, i'm sorry if i make some language misstake.

THINK BEFORE TO HAVE A DUMP OF YOUR GAME, HAVING EXEPERIENCE OF S4E AND USE ANOTHER S4E PROJECT AS VERSION 304 EUR

Data only File:

These Folder doesn't need particular treatment, it go simply on Data, same for these sub-folder:

-animcmd
-cpu_profile
-effect
-fighter
-item
-model
-motion
-movie
-render
-script
-shader
-soft
-stage (most of them*)
-system

Shared File:

There is some file they need to be in Data and Data(eu_en) for all file you have in both folder:

-param
-Data\ui\message

Non-Shared File:

Some folder are not entirely shared, we'll see in detail where go what:

-Sound\

  • Data:
    -Config 
  • Data(eu_en):
    -Se 

-*Stages\melee\

  • Data(Eu_en):
    -Wiifit
    (Wiifit stage have voice acting so it need to be placed in regional file)
  • Data:
    All other stage file

-UI\

  1. For this folder we'll work in different way: 
  2.    "If, in S4E, the folder exist in Data(eu_en),then it go in.
         If it's not the case, go in Data)
    "

    So:
    • Data
      -Append_folders
      -effect
      -figure
      -folder
      -script
      -texture
  3. For non mentioned file, you need to use the same method as the step 1 but inside these file:
    -Lumen 
    (ex: Chara folder doesn't exist in data(eu_en)\ so it go in data\)

    -Replace:
    Do same Method again for all Replace sub folder:
    ex:-Data(eu_en)\...\append\chr
                                   |              \figure
                                   |              \stage
                                   |
                                 ... \  chr     \chr_40
                                   |              \chrn_11,12,40,41
                                     \stage   \all
                                     \...

        -Data: the rest
  4. For Info folder, all go in data(eu_en) BUT there some file inside that need to be renamed:
    xname_us_en.flx -> xname_eu_en.flx
    Here the list of All folder that contain mod file that need to be renamed:
    -complete
    -failure
    -gameset
    -go
    -perfect
    -ready
    -stroke
    -success
    -sudden
    -timeup
    [Note: if you forgot one file to rename, it will not crash, it will just display vanilla one]

    After That, you can now click on "Project" then "Build" to finish the work.

    Contact me on discord if there any problem or need more help [Antorboy#1454]

Todos

Add info for other Region [Data(eu_xx)] Give detail for Param folder Make a video to give better explanation

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Mr_antorboy
Mr_antorboy Joined 1y ago
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Mr_antorboy Joined 1y ago
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Mr_antorboy
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Compiling

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