"Dimensions of 16 for half-life .wad develoopers"Created this help thread for those who creating .wads for half-life with free software "WALLY" (windows OS) ;half life using special 16 dimension textures port. ;No more calculator! ;Thread for MSPaint (not only MSPaint) texture develoopers ,who getting error "Dimensions of ... are not evenly divisible by 16" ;"Dimensions of ... are not evenly divisible by 16" by this point your currect image are not in right dimension (by 16) ;Note : it could be your image etc. 384x555 so you basicly need to scrath image to thease dimensions 384x560 or 384x544 ;half life using special 16 dimension textures port. ;So there it is :1632648096112128144160176192208224240256272288304320336352368384400416432448464480496512 And thats it you can't create wads with 528x528 divisible or more couz' may occur such as errors then develooping map ;"Texture 'ID' is larger then expected" ; but keep in mind this is only warrning and its your choise ;~ WGGP.