Dimensions of 16 for half-life .wad develoopers

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"Dimensions of 16 for half-life .wad develoopers"

Created this help thread for those who creating .wads for half-life with free software "WALLY" (windows OS) ;

half life using special 16 dimension textures port. ;

No more calculator! ;

Thread for MSPaint (not only MSPaint) texture develoopers ,who getting error "Dimensions of ... are not evenly divisible by 16" ;

"Dimensions of ... are not evenly divisible by 16" by this point your currect image are not in right dimension (by 16) ;

Note : it could be your image etc. 384x555 so you basicly need to scrath image to thease dimensions 384x560 or 384x544 ;

half life using special 16 dimension textures port. ;

So there it is :


16
32
64
80
96
112
128
144
160
176
192
208
224
240
256
272
288
304
320
336
352
368
384
400
416
432
448
464
480
496
512


And thats it you can't create wads with 528x528 divisible or more couz' may occur such as errors then develooping map ;
"Texture 'ID' is larger then expected" ; but keep in mind this is only warrning and its your choise ;


~ WGGP.

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  • JMXremix avatar
    JMXremix username pic Joined 1y ago
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    JMXremix
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    5mo 5mo
    No need to write all the values since you could simply type " Dimensions must be devided by 16" Maximum dimension is 512....

    You also can merge the dimensions.. Example: 
    128x256
    80x128
    Jesus knocks
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  • Captiva avatar
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    6mo
    I'm bit confused with your explanation. :/
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    Mantra
    不可能はない
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  • AoM avatar
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    6mo
    Was it really necessary to list out the multiples of 16 between 16 and 512?
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    Mantra
    Thar be snow.
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:: ISOBIT ::
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:: ISOBIT :: Joined 6y ago
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