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Open the file in wexo's toolbox. Find the files you want to edit and double click on it.
Right click on the "output.bfres" file and extract it by using the extract button.
Put the bfres file in a separate file and open it in bfres tool. It will extract the bfres file and from there point you can edit the files with pain.net or gimp. Be sure to save the images as .dds, it will also tel you what format to save them as.
From bfres tool you can replace the images, after you replace the images exit out of bfres tool, it will automatically make changes to output.bfres. Open the file you were editing in wexo's tool box. Replace output.bfres with the new one by right clicking on it and clicking replace. Then save as the .szs file that you have open in wexo's toolbox by clicking on the file button at the top. It will prompt you if you want to compress it, click yes.
Open the StaticSkin.pack file an right click on the szs file you were editing, click replace and replace it with the one you saved. You can then save the StaticSkin.pack file and use it in your mods.
Question. I'm trying to mode Mario's sprites, for Mario World and when I try to mod his super sprite, the sprite gets all jumbled and glitchy. But it works just fine when I try to mod his small sprite.
It gets glitchy with Yoshi, too.
Is there anything thing I could be doing wrong? I handled the injection the same way for all sprites, but only those two get glitchy so far.