Particle Effects on Custom HUD Main Menu

A Tutorial for Team Fortress 2

i will kinda teach you how to put ANY particle effect on main menu for your hud by simply putting this anywhere into mainmenuoverride.res 

"ParticlePanel"
{
"ControlName" "CTFParticlePanel"
"fieldName" "ParticlePanel"
"xpos" "0"
"ypos" "0"
"zpos" "55"
"wide" "f0"
"tall" "f0"
"visible" "1"
"proportionaltoparent" "1"
"ParticleEffects"
{
"0"
{
"particle_xpos" "c0"
"particle_ypos" "c0"
"particle_scale" "3"
"particleName" "env_snow_light_001"
"start_activated" "1"
"loop" "1"
}
}
"paintbackground" "0"
}


here's a preview

as you can see in this video there's sawmill's raining particle effects.

you can find more particle names in Valve Developer Community
https://developer.valvesoftware.com/wiki..._Particles

Posts

  • DrSquish avatar
    DrSquish Joined 3y ago
    Offline
    881 points Ranked 5793rd
    6mo
    I can't seem to get this to work at all, even after temporarily removing ToonHud and adding this to the stock mainmenuoverride. I checked that everything was copied correctly and that the file was in the right folder. Still nothing.
    The Great Cornholio avatar
    Mantra
    The Great Cornholio

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the person who found the way to put particle effect on mainmenu

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