CS2D mapping

A Tutorial for CS2D

So CS2D mapping is really easy.
When you launch CS2D there should be an option for editor.
Click it.

It should take you to a screen with a grid.
There should be tiles in the left.
So select the tiles you want, click on the grid to place them.
After your done with that:
Go to the left top
Go into entities, place down info_T and info_CT for the spawns.

Then go into tools and test the map out, but you need to name it.
Heres all of the name beginnings you need for gamemodes:

con_ - construction mode
zm_ - zombie mode
de_ - bomb defuse
dm_ - deathmatch

After that you have a fully functioning map.
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  • Phenixtri avatar
    Phenixtri Joined 11y ago
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    1y
    very lacking in detail here ..... there are loads of complex mapping methods omitted from implementing lua scripts, to stacking entities indirectly, to sprite placement, to custom tile sets. :/ ... O well not like anyone plays it anymore ... hell ive been outa the mapping and modding loop for it for over 6 years now
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    Oro
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Angery_Cat

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Difficulty Level
Beginner

Attributes

Genre
Mapping

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