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Fixing "flat shade" bug

A Tutorial for Counter-Strike 1.6

1. in model reference, put down all future additive/chrome parts in to bottom (if your model reference lowpoly, and you simple duplicate mesh). your future usp example:

view_hands
view_fingers
view_skin
slide
handle
magazine
silencer
%chrome/additive_name%

2. same way, but in .qc script (if you have multi-model references). paste all future chrome/additive parts in to bottom. example:

$studio "ref" "hands

$studio "ref" "weapon"

$studio "ref" "chrome"

GOOD LUCK ! BY: SCHIFF & CLASSY

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creating the tut

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Classy. avatar
Classy. avatar
Classy.
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Difficulty Level
Intermediate Difficulty

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  • 6 Posts
  • 6mo Submitted

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10 Rating

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