How to use Sequence .SMDs decompiled by Crowbar

A Tutorial for GoldSrc Engine

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Problems compiling Source sequence files decompiled by crowbar? Here's the fix!

Everyone knows that if you decompiled a model from the Source engine using Crowbar decompiler, the goldsrc compilers doesn't read the sequence .smd files and if you loaded it to MS3D, you'll get nothing but 1 frame.

Today you'll learn how to fix this to work properly in the Goldsrc engine compilers and MS3D:

Requirements (with links for the latest release of each):

  •  Crowbar Modding tool
  •  Notepad++ (the default notepad doesn't have the feature we'll use)
  • Mouse and keyboard
  • 30 seconds of your spare time for each sequence
  • MS3D [optional]: For testing

The steps:

1. Load your .smd file into Notepad++

2. Delete the very first line that says: "//created by crowbar [the version you used like 0.0.44.0]"

3. Press Ctrl+H in your keyboard to open the "Replace" menu. Or simply locate it from the tab "Search>Replace"

4. You'll have 2 type boxes to fill:
  1- "Find what": Here you copy the (  time) from the file or simply type "time" with exactly 2 spaces behind so it goes "  time"
  2- "Replace with": Here just type the word "time" without spaces

5. When you finish press the button says "Replace All"

6. Save the file and close NP++

7. [optional]: if you want to test if the thing worked open MS3D and import the sequence .smd file, look to the bottom right corner you'll see the animation mode button, press it and look to the frames number. If they were more than 1 then you've done this properly

8. Do the same for all your animation sequences ported from Source using Crowbar

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If you got any question comment below, I'd maybe create a video for this tutorial soon!

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Compiling

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