Fix freeze ported animations with fragMOTION

A Tutorial for Counter-Strike 1.6

This tut will show you how to fix animation freeze/not working.
Example: After porting, you find that every animation have only 1 frame.
You can try to fix it using FragMOTION which can be download HERE

Hope its helps :)

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  • Sowa Games avatar
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    Sowa Games avatar
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    1y
    I do everything as you wrote, but the animation still does not work after importing to Fragmotion. I imported animations from the decompiled ak model from cs go.
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    Mantra
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    1y
    I'll definetely use this tutorial.. 

    I had some problems with some CSS ports , and more specifically , FROZEN anims.. I was something like "well , fk... Rip release"
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    1y
    I used to fix that error in another, easy but long method:

    1. Opened the animation sequence using Notepad++

    2. Removed this line:

    3. Every frame has that "time <number>" line .. when you decompile using Crowbar it causes that line to be pushed forward by 2 spaces so I used to remove those spaces manually which takes a lot of time depending on how many frames and sequences I have:

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  • Magic Man avatar
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    1y 10mo
    hi there mate. one moar thingy:
    after all the animations are imported, you should mirror the view model horizontally. use this option:


    and the animations are ready to export.
    Note: it relies on the view model that you've been working
    so you don't have to use gflip
    since all of CS:S/CS:GO animations are right handed in-game but left handed at goldsrc (1.6/cz) except for knife and shield animations.
    the tut you made was meant to be shared so it's aight :D
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  • workerq1 avatar
    workerq1 Joined 1y ago
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    So, I'm wandering which problem is fixed after this tutorial?
    Worker at work.

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Re-write tutorial

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