Making P&W Models 95% Properly

A Tutorial for Counter-Strike 1.6

I notice there is some beginners out there that don't make proper p&w models, so i decided to share this nice tutorial with you made by Schiff.

Now you can make proper p&w models for your skins.

You can download tutorial here if you want.

http://files.gamebanana.com/bitpit/tut_2_3465b.rar
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  • burken avatar
    burken Joined 3y ago
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    What about people like me who have no idea? I can't find autosmoothing :(
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    Big thanks for this tutorial mate! I remembered those times I bothered you and keep asking how to create P and W for V though.

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    too easy, and usefull

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    Posted by THePrince2231206

    if the model has more than one meshes, i recommend after inporting one mesh, to select it and regroup it, and so on, so in the end you dot have to split the meshes again :)
    Well everyone has their own way, ever since i used this tutorial my p&w models are correctly mirrored and that is the purpose of it. I hate when i see p model and shells flying to player face xd!
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    Posted by THePrince2231206

    if the model has more than one meshes, i recommend after inporting one mesh, to select it and regroup it, and so on, so in the end you dot have to split the meshes again :)
    Yeah, that's what I do :D
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    if the model has more than one meshes, i recommend after importing one mesh, to select it and regroup it, and so on, so in the end you don't have to split the meshes again :)
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Tenryuu
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